Gerbo Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and he feels threatened by others
Ideals: Optimist. Flaws: Ugly, Fearful, Disease. Occupation: Fortune-teller
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 120 gp.
Darrow Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Ploughman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a Armorer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world; and wants to raise his children well
Ideals: Joker, Philantrophist, Logical. Bonds: Family, Poor. Occupation: Ploughman
Voice: German accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Draconic, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Common Melee.
Shivering Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel costume with the symbols of luck on her torso, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her black fur is knotted and matted. She has yellow eyes and a pastel hat with a black feather.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken from her home at a very young age. She has set out to sabotage the competition.
Motivation: She feels threatened by others; and she'd like to take her coworkers down a peg
Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Job, Slave. Occupation: Barber
Voice: Stutters
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 sp.
Hoshgrish Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His brown hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Hoshgrish was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Immigrant, Military. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp.
Mary Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a yellow costume with the symbols of the four houses of cards on her torso. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is smooth and relatively long. She has violet eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She feels kind of lost in life; and many orcs want her driven away
Flaws: Depressed, Disease. Bonds: Slave, Enemies, Rich. Occupation: Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Gurdis Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She carries a battered spear and tarnished dagger as well. She wears a Stetson hat to cover her moderate length silver hair. Her eyes are brown and catlike.
Personality: She has always had a great fascination with Dwarven culture. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gurdis was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and dwarven compassion
Ideals: Fighting, Justice. Flaws: Racist, Mundane. Bonds: Poor. Occupation: Masseuse
Voice: High pitched, excited
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Star rose quartz (40 gp). Chrysoprase (40 gp). 1 Minor magic item.
Shifting Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her beige fur is heavily combed to the left. She has yellow eyes and a brown hat with a grey feather.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has a small toy that she constantly fidgets with.
History: Born in the south to a Bellfounder, Shifting learned a great deal about her father's area of expertise. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Days after completing her studies, news broke out that her hometown was attacked by illithids. Shifting was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Addict. Bonds: Enemies, Job, Adventurer, Criminal record. Occupation: Bellfounder
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 110 gp.
Nuraval Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and yellow handkerchief worn on his left side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is brown, silky, and of moderate length. He has violet eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Flattery will make him almost putty in your hands.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: Sabotage a competitor.
Flaws: Antagonistic, Selfish. Bonds: Attractive, Slave, Job. Occupation: Carter
Voice: Australian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Tiger eye turquoise (7 gp).
Hadwisa Clapham, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears light armors faded through time and improper care. She keeps her black hair in a pixie cut. Her face is scarred and worn.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Performer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
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