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NPC Generator

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Advanced [show]


Enna Liadon, Female Elf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a tan armored body suit, with a simple green line shooting up and back down. Her skin is also unnaturally pale. Her white hair, when down, is lengthy. Her gray eyes peer out from beneath her Stetson tan hat.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a great chef.

History: She was born in the south, but her parents moved at a very young age to the east. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the south, certain she would find work there.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Enna Liadon, Female Elf Sorcerer 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)8 (-1) 15 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Drogo Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and blue robe with the hood down. He carries with him a set of axes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is white and curly. His eyes are blue and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

Drogo Coombs, Male Human Sorcerer 2
Medium (5'10") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)11 (+0) 16 (+3)13 (+1)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 350 gp. 1 Masterwork Musical instrument.


Social Check DCs


Borun Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky white painted plate armor. His hair is greying and his face has many wrinkles. He has violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic, Entrepeneur. Flaws: Disease, Fearful. Bonds: Religious. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Borun Tealeaf, Male Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)15 (+2) 18 (+4)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 14
Languages Common, Halfling, Terran, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp.


Social Check DCs


Flask Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in earthy colors with a brown and red handkerchief worn on her right side. Her fur is short and yellow. Her face is scarred and worn.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born to a pair of adventurers, Flask grew up listening to her mother's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Flask grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Flask. She now travels the world, in search of power and loot.

Motivation: An old rival family wants her found; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer, Criminal record, Family. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Flask Plume, Female Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Portia Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white tunic with red highlights, and long black pants that bunch up around her shoes. Her silver hair is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also hits on women, regardless of circumstances.

History: The child of western immigrants she idolized her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to share knowledge with the world

Ideals: Athletic, Logical. Bonds: Attractive, Has a crush, Immigrant, Enemies. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Portia Cherrycheeks, Female Halfling Sorcerer 2
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)17 (+3) 10 (+0)17 (+3)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Ignan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 170 gp. Bloodstone (60 gp). Deep blue spinel (200 gp). Deep blue spinel (200 gp).


Social Check DCs


Tawar Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She has a slight overbite and is overall scrawny. Her blonde hair has been sun bleached extensively. She wears large thick round spectacles.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not trust anyone and sleeps with one eye open.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with her Stylist father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Doesn't want to be a Sellsword and was forced into it by her family; and an old rival family wants her found

Flaws: Sensitive, Insomniac, Mundane, Disease. Bonds: Attractive, Family. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Tawar Gracey, Female Half-Orc Sorcerer 1
Medium (4'9") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 12 (+1)9 (-1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Edge Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He keeps his cinnamon fur in a flapper bob. His eyes are a pleasant hazel.

Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.

History: A powerful wizard made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Edge grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Edge. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Mentor, Criminal record. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Edge Of Dragons, Male Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)8 (-1) 13 (+1)10 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Jet (100 gp).


Social Check DCs


Gardain Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Bounty Hunter has made it difficult for him to sleep.

Motivation: Tabaxi compassion; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Antagonistic, Insomniac, Racist. Bonds: Job. Occupation: Bounty Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gardain Steelfist, Male Dwarf Sorcerer 4
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 500 gp. Rhodochrosite (12 gp). 1 Minor magic item.


Social Check DCs


Vapula Talent, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dark leathers with embroidery. She sports a flattop hair cut. Her eyes are likewise silver.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vapula fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting, Gifted. Bonds: Religious. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Vapula Talent, Female Tiefling Sorcerer 1
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 7 (-2)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs

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