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NPC Generator

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Advanced [show]


Ombul Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his bow always slung over his shoulder. He wears his white hair up in a very large beehive style do. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Detective in town.

History: The child of a Bellfounder, who enjoyed hunting, Ombul was taken on many hunting expeditions. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Detective.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Job, Nature. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Ombul Jamjar, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)17 (+3) 11 (+0)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Infernal, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 10 pp.


Social Check DCs


Orsik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is tall, broad shouldered and powerfully built. His hair is long and silver with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His eyes are a pleasant blue.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Persistence. Bonds: Attractive, Mentor, Criminal record. Occupation: Unemployed

Voice: Low and grunting

Attributes [hide]

Orsik Frostbeard, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)12 (+1) 6 (-2)7 (-2)
Skills Investigation +3, Performance +0
Senses Passive Perception 8
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 230 gp.


Social Check DCs


Maynild Bradford, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her long brown hair reaches down to her waist. Her gray eyes peer out from beneath her wide-brimmed grey hat.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her job bores her to no end. She has decided to make it more interesting.

History: The child of southern immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Healer again.

Ideals: Philantrophist. Bonds: Adventurer, Criminal record, Immigrant, Job. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Maynild Bradford, Female Human Sorcerer 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)18 (+4) 13 (+1)10 (+0)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Giant, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 160 gp.


Social Check DCs


Kathra Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. She is physically well-built. With wild silver hair. Her ears are large.

Personality: She never swears and excessively uses polite adverbs when speaking. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born blind and as such lacked many opportunities for work. Her father was a soldier and died while she was still young. Kathra was left her father's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Kathra Holderhek, Female Dwarf Sorcerer 3
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 19 (+4)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Reddlepop Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. Her hair is blonde, silky, and of moderate length. She has a tattooed face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Around other people she will do her best to conceal her emotions and appear jolly.

History: A powerful necromancer made her what she is. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Ideals: Disciplined. Flaws: Shy. Bonds: Rich, Attractive, Mentor. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Reddlepop Pilwicken, Female Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Religion +4, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Maiathah Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a moderate pudge and is not very fit. She wears a feathered hat to hide her balding. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to make people angry or surprised. Maiathah is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Maiathah was born with her father's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Maiathah's homeland. Maiathah decided to take the middle way and become a bodyguard. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Doesn't want to be a Body Guard and was forced into it by her family; and wants to raise her children well

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Maiathah Dalanthan, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 5 (-3)13 (+1) 15 (+2)14 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp.


Social Check DCs


Kansif Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is renowned for her bright black dresses and hats. She is muscular with a powerful set of arms. Her hair is golden, silky, and of moderate length. This green eyed southerner is not easily forgotten.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kansif took refuge in the ruined castle and found the beat up lance and armor she uses now. She has never given up on her poetry dream.

Motivation: She feels that her past leaves her morally obligated to help; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Laborer

Voice: Speaks in third person

Attributes [hide]

Kansif Hackney, Female Half-Orc Sorcerer 2
Medium (4'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)7 (-2) 12 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. Red spinel (70 gp). Sard (30 gp). Chalcedony (30 gp). 1 Darkwood Shield.


Social Check DCs


Gale Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 4'10", this woman wears an entirely pastel suit with grey socks and a vest with buckled shoes. Her white fur is still thick. She has a tattooed face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a minor phobia of water and hates getting wet.

History: Gale was raised in a hard working conservative environment. A gifted student she started as a Fortune-teller, but she got bored and became a Junk Dealer. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Ideals: Joker. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Gale Wind, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 120 gp. Freshwater pearl (4 gp). Golden pearl (160 gp). Sardonyx (60 gp).


Social Check DCs


Guy Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple yellow robe with green stripes complete with hood. He keeps his brown hair in a pixie cut. His blue eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth he was tutored by a cruel and relentless mentor. His mother took him hunting and taught him how to get in the mind of other creatures. He has never given up on his painting dream.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Artistic, Fighting. Bonds: Nature, Mentor. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Guy Mellegaard, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 10 (+0)13 (+1) 7 (-2)11 (+0)
Skills Medicine +0, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Elven, Terran
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp. Bloodstone (40 gp).


Social Check DCs

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