Dentratha Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she is dressed in earthy colors with a green and white handkerchief worn on her right side, and is pretty ugly. She has green crest. Her red eyes peer out from beneath her small green hat.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised in a mountains tribe. Over the years she perfected her riding and shooting skills. She has achieved small success as a Unemployed.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Nature, Job, Rich. Occupation: Unemployed
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 290 gp. 1 Banded mail.
Erias Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his sai. He has a hunchback. He has a small bristly mustache and wavy chestnut hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves telling others what to do and how they should feel about things. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a Slave Trader, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp.
Azza Sage, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is heavily combed to the left. She wears a mask on her face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born to a pair of adventurers, Azza grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and obtaining odd cultural halfling artifacts is her passion
Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Adventurer. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Masterwork Common Ranged Weapon.
Fallond Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. He has done his best to style his white hair to look like a famous performer. This hazel eyed westerner is not easily forgotten.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments
History: He got into the Ploughman business at a young age. After coming to the age of reason, Fallond took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wishes to resurrect an old love; and to be a mayor again
Ideals: Gifted, Logical. Flaws: Shy. Bonds: Job, In love. Occupation: Ploughman
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp.
Patrin Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large black jacket. He has wavy rusty crest. His gold eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A powerful wizard made him what he is. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Optimist, Impeccable. Flaws: Fearful. Bonds: Mentor, Criminal record. Occupation: Doctor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Amber (100 gp).
Henry Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. His golden hair and beard is wavy and long. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Henry's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Henry and his spouse have recently divorced.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Sailor
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 5000 cp. Black star sapphire (400 gp).
Frug Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a blue shirt with thin white vertical stripes and tan pants. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His long chestnut hair is drawn into a two foot long braid. He wears a mask on his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To be a Architect again; and further expansion of business
Ideals: Justice, Logical. Bonds: Rich, Job, Family. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Banded mail.
Ohr Spaulding, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. His moppish black hair is in a traditional bowl cut. His fierce amber eyes like to dwell on things.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Slave Trader business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted from career to career and currently works as a Slave Trader.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father
Ideals: Optimist. Flaws: Impulsive, Insane. Bonds: Job, Family. Occupation: Slave Trader
Voice: Stutters
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 200 gp. Gold dragon comb with red garnet eye (600 gp). Black velvet mask with numerous citrines (110 gp). 1 Half-Plate.
Left-Handed Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She is renowned for her bright brown dresses and hats. She is portly but not overly obese. Her long lavender fur is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Adventurer arts, while her father instructed her in etiquette, music and courtly manner. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She feels kind of lost in life; and she has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Rich, Adventurer. Occupation: Adventurer
Voice: Whispers
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp.
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Their contribution stands as a beacon of hope for all adventurers!
