Veloptima Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman wears silk and lounges about seductively. Her clothes are grease stained in places. She wears a Stetson hat to cover her moderate length auburn hair. Her eyes are hazel.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Veloptima lived on a farm with her father, near the main road leading to a nearby town. Veloptima was born on a far southern mountains where she grew up under the tutelage of her father, an expert Painter. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Bonds: Attractive, Poor, Immigrant, Family, In love. Occupation: Painter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Gnome, Sylvan, Terran
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Amethyst (120 gp). Amethyst (120 gp). Chalcedony (70 gp).
Khrosh Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. His auburn hair is smooth and relatively long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Khrosh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical, Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Bookbinder
Voice: Slurs words
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Avelina Marlee, Female Human [Permalink]
Personal [hide]
Description: She wears a brown costume with the symbols of the four houses of cards on her torso. She is portly but not overly obese. Her tied-back hair is brown. Her brown eyes dart from person to person to random spaces in the air.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She misses her home and complains about the freezing weather, even in summer.
History: When she was but 7 years old her parents immigrated from the east. Her mother was a mechanic, and taught her how to fix just about anything. She has achieved small success as a Beggar.
Motivation: She is currently in port desperately looking for someone to get her out; and to be a performer again
Ideals: Opinionated, Persistence. Bonds: Immigrant, Job, Slave. Occupation: Beggar
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1 Masterwork Common Melee.
Naal Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He dresses like a well dressed Sailor does. With a patchy red beard and wild red hair. His violet eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Naal grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Sailor for hire.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Bonds: Job, Guardian, Adventurer, Rich. Occupation: Sailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.
Whurdred Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears an entirely brown suit with black socks and a vest with buckled shoes. Her silver hair is cut short. She wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic woman, Whurdred's first love is herself. Her second love is also herself. She enjoys reading and quiet.
History: Whurdred lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants to meet her childhood hero; and find a way to reverse the transformation of her sister
Ideals: Impeccable, Logical, Justice. Bonds: Family, Adventurer. Occupation: Navigator
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Naal Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by sweets. He wears his hair in dreadlocks. His blue unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.
Motivation: To be a Weaver again; and sabotage a competitor
Flaws: Ugly, Disease, Shy, Fearful. Bonds: Poor, Job. Occupation: Sage
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp.
Habor Grace, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His blue hair is long and unkept. His face is scarred and worn.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.
History: Sold as a small child to a brothel owner, Habor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Shoemaker for hire.
Motivation: Sabotage a competitor; and expand his business
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Shoemaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1800 sp. 1 Half-Plate.
Gaaki Yeardley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a black collared shirt and yellow skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her deerstalker hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She is a Succubi in disguise. She took every job she could get her hands on, but the opportunities for Half-Orcs in the west were limited. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To prove her worth to the world; and she desires power and/or immortality
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Adventurer, Immigrant. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 5 (-3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 150 gp.
Susannah Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a violet and brown handkerchief worn on her left side. She sports brown long hair. This violet eyed easterner is not easily forgotten.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Crown-heir arts, while her father instructed her in etiquette, music and courtly manner. Susannah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Flaws: Sensitive. Bonds: Rich, Nature, Job. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp. Malachite (12 gp).
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