Flask On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This man prefers to wear brown pants and tee shirts, and sports empty pouches on his belt. He wears a colorful flower in his yellow fur. He has amber eyes.
Personality: He is irascible and easily irritated. He plays an instrument quite well.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Bellfounder, but he got bored and became a Masseuse. He ran away from his former home and has been making his living as a Masseuse for the past few years.
Motivation: To be a Bellfounder again.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Masseuse
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
Werydd Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a brown vest and prefers grey and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is greying along the sides and has receded to reveal a widow's peak. She has a dull look in her gray eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her job bores her to no end. She has decided to make it more interesting.
History: Gifted from a young age, Werydd studied abroad. Brilliant and gifted she never wanted to apply herself. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Detective
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Left-Handed Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. Her yellow fur is lengthy and is close to two feet long. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She loves telling others what to do and how they should feel about things. She plays an instrument quite well.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She has chosen to use the inheritance that was left to her frivolously. She has never given up on her singing dream.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Opinionated, Artistic. Flaws: Addict. Bonds: Rich, Attractive, Religious. Occupation: Server
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 290 gp.
Liftrasa Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is blonde and curly. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Liftrasa and her spouse have recently divorced.
Motivation: She is content.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Seamstress
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. Obsidian (13 gp).
Art Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'6", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is white and curly. He wears a mask on his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Sold as a small child to a wizard, Art was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Revenge; and he desires power and/or immortality
Ideals: Fighting, Entrepeneur. Bonds: Adventurer, Mentor, Enemies. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
Guy Huxley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his silver hair to look like a famous performer. This amber eyed easterner is not easily forgotten.
Personality: He is extraordinarily eccentric. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Insane, Impulsive. Bonds: Attractive, Slave. Occupation: Seamstress
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Heskan Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He prefers to wear green pants and tee shirts. His whole body is exceptionally muscular. He keeps his red crest in a flapper bob. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Heskan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and doesn't want to be a bellfounder and was forced into it by his family
Ideals: Impeccable, Logical. Bonds: Immigrant, Poor, Family. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Lapis lazuli (11 gp). Freshwater pearl (11 gp). Pink pearl (150 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Arnold Home, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a wide-brimmed hat to hide his balding. His blue eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Justice. Flaws: Terse. Bonds: Rich, Attractive, Criminal record. Occupation: Assassin
Voice: French accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Fax Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears bulky green painted plate armor. His rusty crest is smooth and relatively long. He has gleaming, smiling gold eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Fax studied abroad. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.
Motivation: He desires power and/or immortality; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Enemies, Adventurer. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp. Freshwater pearl (10 gp). 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!