Prosperine Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'7". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and her gloved hand is found clutching a spear. She wears a colorful flower in her red hair. Her gold eyes peer out from beneath her Stetson black hat.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a logical person and will generally grow upset if things defy logic and science.
History: Prosperine hails from a village terrorized by drow. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.
Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Enemies. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 70 gp. Brown-green garnet (160 gp). Black pearl (600 gp).
Gorbundus Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His scarlet crest has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To prove his worth to the world; and he has passion for adventuring and risk
Flaws: Sensitive, Secretive. Bonds: Attractive, Poor. Occupation: Bellfounder
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. 1 Banded mail.
Oblar Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a red coat over a black low-cut shirt, and a top hat upon his head. His silver hair is unkempt and raggedy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.
History: Oblar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.
Motivation: To prove his worth to the world; and find a way to reverse the transformation of his brother
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Locksmith
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Ignan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp.
Ahrim Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly purple, has prominent grey streaks. His thin eyebrows rest above his beady silver eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.
History: When he was but 4 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. After a long history of fighting, Ahrim and his spouse have recently divorced.
Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Poor. Occupation: Shepherd
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 400 sp.
Cecily Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft blue waves gently in the breeze. Her brown hair is cut short. Her eyes are gray and she is always smoking a pipe.
Personality: She is extraordinarily eccentric. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Tanner for the past few years.
Motivation: She is content.
Flaws: Insane, Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Tanner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Fire opal pendant on a fine gold chain (900 gp). Old masterpiece painting (900 gp).
Fivin Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail, and carries bows. His auburn hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: A deeply religious man he believes everything happens for a reason. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Fivin hails from a village terrorized by illithids. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in bow use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting. Flaws: Ugly, Forgetful. Bonds: Religious, Enemies. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 6 (-2) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Carlin Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a blue cloak and cross-gartered black stockings. Her hair is short and chestnut. Her eyes are likewise blue.
Personality: She is fixated on the number 5. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. In her 13th year, her parents were killed by a gnolls raid, leaving Carlin alone in the world. After a stint in an orphanage, she was adopted. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A deep hatred of gnolls.
Flaws: Insane. Bonds: Adventurer, Religious, Enemies. Occupation: Bowyer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 18 (+4) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1500 sp. 1 Masterwork Musical instrument.
Ilga Garfield, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears tattered old clothes, and is pretty ugly. Her long brown hair is drawn into a two foot long braid. Her violet eyes are passionate and lively.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She misses her home and complains about the freezing weather, even in summer.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.
Motivation: Money/treasure; and she is greedy
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Slave, Rich. Occupation: Laborer
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 2000 sp. Peridot (40 gp).
Clerebold Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a worn and beaten armor. His hair is black and curly. His fierce blue eyes like to dwell on things.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To clean up the streets; and to protect his home
Ideals: Fighting. Bonds: Adventurer, Rich, Immigrant, Guardian. Occupation: Butcher
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!
