Elama Cithreth, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant gray.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Elama was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Elama decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Impeccable. Flaws: Insane, Mundane. Bonds: Rich, Criminal record. Occupation: Actor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 7 (-2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp. Brown-green garnet (80 gp). 1 Masterwork Common Melee.
Ulla Turen, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears blue leather gloves, a blue jacket, and tight pants. Her whole body is exceptionally muscular. Sporting a silver mohawk this woman's hair draws a lot of attention. She is very pretty but has cold, dead eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is afraid of women and trembles around them
History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the south, certain she would find work there.
Motivation: She doesn't get along with people that don't share her tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Fighting. Flaws: Shy. Bonds: Immigrant, Attractive. Occupation: Cartwright
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp.
Wobbles Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears blue trousers with white and black striped suspenders. He wears various colorful collared shirts. His long chestnut hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great joy in being the best Healer in town.
History: Born to a Seamstress, his father struggled to pay the bills. He was taken from his home at a very young age. He struck the Healer job and began his own company from there.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he is unsatisfied with his job
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Slave. Occupation: Healer
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Deep green spinel (50 gp).
Gunter Barlow, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a card on it. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his gray eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has comitted a past crime that haunts him to this day; and to find somewhere to settle down
Ideals: Joker. Flaws: Mundane. Bonds: Rich, Nature, Criminal record. Occupation: Seamstress
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp).
Cressel Grief, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his right hand. His hair is short and dark red. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Calm and collected, he is a well trained Miller. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Cressel was raised in a hard working conservative environment. A gifted student he started as a Sculptor, but he got bored and became a Miller. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Further expansion of business; and expand his business
Bonds: In love, Attractive, Job, Enemies. Occupation: Miller
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 160 gp.
Mûzglob Ridley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has the majority of his body covered in plate. He has a small bristly mustache and wavy golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Ideals: Passionate. Bonds: Poor, Attractive, Family. Occupation: Farmer
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp. 2 Holy water.
Tim Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his golden hair up. His amber eyes lackadaisically let the world flow into them.
Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.
History: Born in the east to a Shoemaker, Tim learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.
Motivation: Sabotage a competitor.
Flaws: Impulsive, Shy. Bonds: Poor, Job. Occupation: Shoemaker
Voice: Slurs words
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Elven, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Kasdeya Panic, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a simple green robe with black stripes complete with hood. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a broad hat to cover her moderate length blue hair. Her black eyes lackadaisically let the world flow into them.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Kasdeya was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Justice, Opinionated. Bonds: Attractive, Religious. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4 Alchemist’s fire.
Silent Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy lavender fur. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He has a hunchback. His lavender fur is lengthy and is close to two feet long. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Tanner in town.
History: He was born at the edge of vast desert. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Tailor again; and expand his business
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 50 pp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
