Manea Deft, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She dresses in green turtlenecks beneath a tan coat with pastel slacks. She has a hunchback. Her white hair is lengthy. She has white eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Manea was born in the north. At a young age she loved to build and create. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's in love; and she's attracted to the pc
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Has a crush, In love. Occupation: Crown-heir
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp. Tiger eye turquoise (5 gp).
Nalral Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his brown hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.
History: Born in the north his family was never financially stable. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many giants want him driven away
Ideals: Passionate, Pacifist. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 10 pp.
Morkral Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. His skin is fair and his fingers are delicate and long. His white hair is still thick. His eyes are gray.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy, self-centered, vain, and jealous.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Emotional, Selfish. Bonds: Rich, Family, Debt. Occupation: Tanner
Voice: Draws out vowels
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Shava Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She tends to wear a large yellow jacket, marred by beers. Her silver hair is thinning but still full. Her eyes, though not visible through her cowl, are violet.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She always tries to repair and not replace. It was this mentality that drove her into the Mortician business.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To get a good night's sleep; and to unite with her brother
Ideals: Impeccable, Persistence, Gifted. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp. Jade (50 gp).
Pogranix Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears many layers of old clothing at all times. Her crest is red and curly. Her eyes are gold and she is always smoking a pipe.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: Jet (110 gp). Onyx (20 gp). Carnelian (20 gp). 1 Antitoxin. 1 Antitoxin.
Bucklal Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear red clothing when he does not wear armor. His brown hair is smooth and relatively long. His brown eyes lackadaisically let the world flow into them.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.
History: The child of a Junk Dealer, who enjoyed hunting, Bucklal was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Opinionated, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 16
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 20 (+5) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Ahlyssa Halsey, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear brown clothing when she does not wear armor. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a dagger on it. Her blonde hair is matted, messy, and big. Her violet eyes are passionate and lively.
Personality: She acts crazy and hedonistic. She enjoys reading and quiet.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has dedicated herself to building a better kind of golem.
Motivation: A deep hatred of illithids; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer, Enemies. Occupation: Bowyer
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp.
Shautha Lancaster, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a black poncho over her likewise colored trousers and shirt. She has moderate length chestnut hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She exudes charisma. She is a tour de force of persuasion. She believes the world needs to unite to get rid of gnolls once and for all.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her 18th year, her parents were killed by a gnolls raid, leaving Shautha alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To get a good night's sleep.
Flaws: Disease, Insomniac. Bonds: Immigrant, Attractive, Enemies. Occupation: Guard
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 5 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 190 gp. 1 Masterwork Light steel shield.
Silaqui Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is generally shirtless and showing off her tattooed chest. Her head has been shaved. Her eyes, though not visible through her cowl, are green.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a bit of a xeno-phobe, disliking non-Elves.
History: She was born a particularly ugly child, much to the horror of her parents. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She then took over the family business and is one of the better Crown-heir for hire.
Motivation: Doesn't want to be a Crown-heir and was forced into it by her family; and expand her business
Flaws: Ugly, Mundane, Racist, Fearful. Bonds: Job, Family. Occupation: Crown-heir
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Goblin, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Golden yellow topaz (200 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

