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NPC Generator

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Advanced [show]


Eberdeb Timbers, Male Gnome [Permalink]

Personal [hide]

Description: An older man who has a large tan mantle and cape that has been intricately interwoven into his black robe, he is not a threatening figure. His silver hair is long and unkept. His eyes are violet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Eberdeb grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Philantrophist, Gifted. Flaws: Ugly, Terse. Bonds: Adventurer. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Eberdeb Timbers, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)6 (-2) 10 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp.


Social Check DCs


Trym Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His white hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Brewer, who enjoyed hunting, Trym was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Shy. Bonds: Nature, Adventurer. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Trym Xistsrith, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)10 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp.


Social Check DCs


Lone In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally well dressed albeit a few years behind the times. She wears a deerstalker hat to cover her moderate length beige fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.

Motivation: She is a bit of a kleptomaniac; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac, Insane. Bonds: Attractive, Criminal record. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Lone In Woods, Female Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 16 (+3)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bune Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears many layers of old clothing at all times. Her chestnut hair is drawn into a tight pony tail with a rose scrunchie. Her fierce black eyes like to dwell on things.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is a logical person and will generally grow upset if things defy logic and science.

History: Bune was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Brilliant and gifted she never wanted to apply herself. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A deep hatred of gnolls; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer. Occupation: Scribe

Voice: Pirate accent

Attributes [hide]

Bune Guilt, Female Tiefling Sorcerer 2
Medium (5'3") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)17 (+3) 13 (+1)18 (+4)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Auran, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs


William Royal, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His blonde hair and beard is wavy and long. His eyes are blue and catlike.

Personality: Calm and collected, he is a well trained Herbalist. He has a small toy that he constantly fidgets with.

History: William was born the youngest of three triplets. A freak accident while working with his Tanner mother left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Addict, Disease. Bonds: Attractive, Job, Family. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

William Royal, Male Human Sorcerer 2
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Osco Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a white and red robe with the hood down. His hair is long and silver with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Osco lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Mercenary and found it very stressful. He has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic. Flaws: Ugly, Greedy. Bonds: Family, Job. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Osco Jamjar, Male Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Halfling, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp.


Social Check DCs


Leaf Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy brown suit. He has wavy orange fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. Leaf was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Attractive, Criminal record, Religious. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Leaf Candle, Male Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 8 (-1)12 (+1) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Beast In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. His white fur, when down, is lengthy. His half smiles and green eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Athletic. Bonds: Attractive, Religious, Military, Rich. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Beast In Woods, Male Tabaxi Sorcerer 4
Medium (5'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 15
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 13 (+1)15 (+2) 19 (+4)9 (-1)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 14
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d10+2, Ranged +7 / 1d10+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: Just what you see.


Social Check DCs


Adam Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow coat over a brown low-cut shirt, and a deerstalker hat upon his head. He has a moderate pudge and is not very fit. His black hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Adam took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adam Harper, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 11 (+0)13 (+1) 12 (+1)8 (-1)
Skills Acrobatics -1
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 10 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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