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NPC Generator

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Advanced [show]


Jacoba Berkeley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears dark leathers with embroidery. She has a long silver ponytail with little hanging trinkets. Her eyes are blue.

Personality: She is very quiet and rarely speaks above a whisper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in the south, but her parents moved at a very young age to the north. Jacoba was born on a far southern desert where she grew up under the tutelage of her mother, an expert Bricklayer. She is untrained/undisciplined, which makes her dangerous.

Motivation: She would like to get married and retire; and she's in love

Ideals: Entrepeneur. Flaws: Shy, Insane. Bonds: Immigrant, Has a crush. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Jacoba Berkeley, Female Human Sorcerer 2
Medium (6'1") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)8 (-1) 9 (-1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp. White pearl (150 gp). Smoky quartz (20 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Caeldrim Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His silver hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 8 years old his parents immigrated from the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caeldrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Ugly, Depressed. Bonds: Immigrant, Mentor. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Caeldrim Meliamne, Male Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 8 (-1)9 (-1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Druidic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 500 sp. Amethyst (100 gp).


Social Check DCs


Gildmak Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt, and sports empty pouches on his belt. He has brown hair. His eyes are likewise violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the west, but his parents moved at a very young age to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Unemployed soon after.

Motivation: He would like to get married and retire; and he has a crush on the local tanner

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, Has a crush. Occupation: Unemployed

Voice: Low and grunting

Attributes [hide]

Gildmak Wiseacre, Male Halfling Sorcerer 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)7 (-2) 14 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Magnifying glass.


Social Check DCs


Sarah Browning, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior, and sports empty pouches on her belt. Her white hair is long and unkept. Her green eyes dart from person to person.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born the only child of a wealthy merchant. She worked as a nervous Barber and found it very stressful. She became a Barber soon after.

Motivation: She has comitted a past crime that haunts her to this day; and sabotage a competitor

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Criminal record, Job. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Sarah Browning, Female Human Sorcerer 2
Medium (5'10") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 240 gp.


Social Check DCs


Alberich Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a brown cloak and cross-gartered violet stockings. His whole body is exceptionally muscular. His golden hair is kept up in a ponytail inside a feathered hat. His amber eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Alberich reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Depressed. Bonds: Immigrant, Adventurer, Military. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Alberich Silveraxe, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Athletics +2, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1100 sp. Chrysoberyl (60 gp). Star rose quartz (50 gp). Obsidian (9 gp). 2 Alchemist’s fire.


Social Check DCs


Rosamund Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears skinny pants and wears a violet and black robe with the hood down. Her hair is golden, silky, and of moderate length. Her green eyes have a joyful gleam in them most of the time.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Rosamund is combative with any and all who dare try her patience in the slightest.

History: Rosamund was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and she feels kind of lost in life

Ideals: Athletic, Justice, Persistence. Flaws: Depressed. Bonds: Attractive. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Rosamund Floshem, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Aquan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 160 gp.


Social Check DCs


Lilith Integrity, Female Tiefling [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries with her a set of whips, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her long chestnut hair is drawn into a two foot long braid. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a very good compulsive liar and kleptomaniac.

History: She comes from a rich northern family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Lilith grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lilith. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lilith fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Lilith Integrity, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)19 (+4) 16 (+3)9 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Abyssal, Celestial, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146400000000

Possessions: Just what you see.


Social Check DCs


Jezebeth Love, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears many layers of old clothing at all times. Her black hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Jezebeth was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting giants, the young Jezebeth began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.

Motivation: Expand her business; and revenge

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Jezebeth Love, Female Tiefling Sorcerer 1
Medium (4'7") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)11 (+0) 14 (+2)18 (+4)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp. Silver ewer (80 gp).


Social Check DCs


Arnold Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered black stockings. His chestnut hair is still thick. His violet eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a criminal king-pin and mafia family He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Criminal record, Military. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Arnold Yardley, Male Human Sorcerer 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)11 (+0) 14 (+2)8 (-1)
Skills Deception +1, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs

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