Fallond Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a grey tunic with blue highlights, and long tan pants that bunch up around his shoes. His brown hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and wants to work out more often
Ideals: Athletic, Gifted, Justice. Bonds: Military, Enemies. Occupation: Gardener
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 320 gp. 1 Masterwork manacles.
Eldeth Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'1" northern woman, she wears a fancy grey dress. Her chestnut hair is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eldeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eldeth. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to prove her worth to the world
Flaws: Selfish, Impulsive. Bonds: Attractive, Slave, Criminal record. Occupation: Spice Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Giant, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp. Bloodstone (60 gp). Violet garnet (400 gp). Aquamarine (400 gp).
Seebo Reese, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a blue vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his auburn hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Flaws: Ugly, Shy, PTSD. Bonds: Family, Immigrant. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 50 gp.
Moon Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear flannel. She wears a colorful flower in her red fur. Her hazel eyes lackadaisically let the world flow into them.
Personality: She snorts whenever she laughs or is feeling confident. Energy wise she seems alert and responsive.
History: Moon was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To unite with her sister; and she has passion for adventuring and risk
Ideals: Professionalism. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Miller
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Freshwater pearl (4 gp).
Traubon Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. His hair, while still mostly red, has prominent grey streaks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered singing. He's since become an addict/alcoholic.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and wants to open a new tavern
Ideals: Artistic. Flaws: Addict, Impulsive. Bonds: Job, Military. Occupation: Cook
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Druidic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Thea TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is dressed in earthy colors with a red and blue handkerchief worn on her right side. With bright golden hair. This blue eyed westerner is not easily forgotten.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Animals are drawn to her, and she is able to talk to them.
History: Her father raised her in a mountain cabin. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Terse. Bonds: Nature, Criminal record, Enemies. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 200 gp.
Five Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears brown cloth garments or leather armor. He wears a top hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to get laid; and wants a kiss
Flaws: Hedonist, Fearful, Shy. Bonds: Mentor, Has a crush. Occupation: Barrister
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 8 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp. 1 Masterwork Uncommon Weapon.
Aura Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. She has wavy lavender fur. Her thin eyebrows rest above her beady blue eyes.
Personality: Aura hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. Flattery will make her almost putty in your hands.
History: Aura was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Body Guard again; and expand her business
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Breastplate.
Matilda Cotton, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many blue ritualistic tattoos. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She sports golden long hair. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She loves telling others what to do and how they should feel about things. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born in the west. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Wants to raise her children well; and regain custody of her daughter
Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Family, Immigrant. Occupation: Marshal
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. Amethyst (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!
