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NPC Generator

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Advanced [show]


Aramil Galanodel, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is slicked back into a classic pompadour. His eyes are green and catlike.

Personality: A skeptical and narcissistic man, Aramil's first love is himself. His second love is also himself. A true patriot, Aramil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small mountains village. A gifted student he started as a Marshal, but he got bored and became a Mortician. He struck the Mortician job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Impeccable. Bonds: Poor, Military, Nature, Job. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Aramil Galanodel, Male Elf Sorcerer 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)15 (+2) 14 (+2)16 (+3)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Sannl Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown trousers with blue and brown striped suspenders. She wears various colorful collared shirts, and she perpetually has her shield ready. Her silver hair is lengthy. Her ears are large.

Personality: She is calm most of the time but flees social interaction. She can't help but pocket interesting objects she comes across

History: She got into the Sellsword business at a young age. A gifted student she started as a Hunter, but she got bored and became a Sellsword. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Job. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Sannl Holderhek, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 20 (+5)10 (+0) 11 (+0)7 (-2)
Skills Arcana +2, Intimidation +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 370 gp.


Social Check DCs


Jezean Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she has a large black mantle and cape that has been intricately interwoven into her tan robe. Her crest is silver and curly. Her face is scarred and worn.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She was raised in a white middle class family as the only child. She moved from fad to fad and when she turned 15 she discovered painting. She has since lost track of the people in her past.

Motivation: Wants to raise her children well.

Ideals: Joker, Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Jezean Daardendrian, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)6 (-2) 15 (+2)9 (-1)
Skills Investigation +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp.


Social Check DCs


Helen Ogden, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Apothecary. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her golden hair is slicked back into a classic pompadour. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Apothecary. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Expand her business; and to share knowledge with the world

Ideals: Justice, Logical. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Helen Ogden, Female Human Sorcerer 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Damakos Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His blue hair is kept up in a ponytail inside a top hat. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Military, Job. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Damakos Dread, Male Tiefling Sorcerer 1
Medium (6'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp.


Social Check DCs


Gurdis Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing colorful clothing, dressed as a Doctor. She has a very tight haircut. Her eyes are green and beady.

Personality: She speaks before she thinks and is too direct. She is a great chef.

History: Her father raised her in a mountain cabin. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature, Religious. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Gurdis Caebrek, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Druidic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gnarsh Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a white shirt with thin red vertical stripes and white pants. He has a brown handlebar mustache and slicked back brown hair. His amber eyes peer out from beneath his feathered white hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: A powerful necromancer made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: He loathes his own lifestyle.

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Poor, Mentor. Occupation: Carter

Voice: French accent

Attributes [hide]

Gnarsh Bradly, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)6 (-2) 12 (+1)6 (-2)
Skills Investigation +0, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp.


Social Check DCs


Flask Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His fur is yellow and curly. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Painter, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Extrovert. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Flask Of Passion, Male Tabaxi Sorcerer 2
Medium (6'8") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 270 gp. 4 Alchemist’s fire.


Social Check DCs


Trail Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly warhammers and shortbows. His fur is beige, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: Trail was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trail grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trail. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has decided he is irredeemable.

Ideals: Persistence. Bonds: Criminal record, Attractive, Poor, Adventurer. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Trail Paws, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills Investigation +3, Stealth +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 400 gp. 4 Antitoxin.


Social Check DCs

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