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NPC Generator

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Advanced [show]


Anthony Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large yellow jacket and is in decent physical shape. He keeps his long brown hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.

History: His mother raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He inherited the family business which he has now maintained for 4 years.

Motivation: He is not mentally stable, and does not behave rationally; and to be a interpreter again

Ideals: Artistic. Flaws: Insane. Bonds: Job, Nature, Family. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Anthony Mellegaard, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Nature +4, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp.


Social Check DCs


Charles Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He is wearing the road beaten gear of a warrior. He has brown hair. He has violet eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of western immigrants he idolized his mother. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in whip use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many gnolls want him driven away; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Joker, Logical. Bonds: Immigrant, Enemies, Family. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Charles Nailo, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)17 (+3) 16 (+3)16 (+3)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Draconic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 40 pp. 2 Alchemist’s fire.


Social Check DCs


Quelenna Berevan, Female Elf [Permalink]

Personal [hide]

Description: An older woman who is wearing the road beaten gear of a warrior, she is not a threatening figure. She has slicked back brown hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She cannot resist a sob story and will often dote over anyone who has one.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Quelenna took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is unsatisfied with her job; and to be a miner again

Ideals: Fighting, Philantrophist. Bonds: Nature, Guardian, Job. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

Quelenna Berevan, Female Elf Sorcerer 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp. Pink pearl (150 gp).


Social Check DCs


Huru Sutherland, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a robe, a symbol of the four houses of cards around her neck, and a lance on her belt. Her white hair is kept up in a ponytail inside a wide-brimmed hat. She wears crescent spectacles with a black brim.

Personality: She acts crazy and hedonistic. Huru is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She is the product a well kept family trust fund and as such has never really known need. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of her sister; and marry her sister to traveling adventurers

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Family, Rich. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Huru Sutherland, Female Half-Orc Sorcerer 2
Medium (4'8") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 16 (+3)7 (-2) 13 (+1)7 (-2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 290 gp.


Social Check DCs


Quick Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear pastel pants and tee shirts. His gray fur has been sun bleached extensively. His blue eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Quick studied abroad. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Athletic, Gifted, Persistence. Flaws: Selfish. Bonds: Has a crush. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Quick Of Wine, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)17 (+3) 6 (-2)14 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 8
Languages Common, Giant, Aquan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 20 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Kairon Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and carries scimitars. He has styled his dark red hair well, parting it to the left. His ears are large.

Personality: He acts crazy and hedonistic. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: The child of northern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Ideals: Fighting. Flaws: Ugly, Hedonist, Racist. Bonds: Immigrant. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Kairon Wary, Male Tiefling Sorcerer 2
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)17 (+3) 9 (-1)20 (+5)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Just what you see.


Social Check DCs


Kody Reid, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His brown hair and beard is wavy and long. His eyes are blue and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.

History: He was born at the edge of vast plains. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Gifted. Bonds: Attractive, Nature, Enemies, Religious. Occupation: Slave Trader

Voice: Smoker's lung

Attributes [hide]

Kody Reid, Male Human Sorcerer 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)17 (+3) 7 (-2)15 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 8
Languages Common, Auran, Undercommon, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 200 gp.


Social Check DCs


Mardred Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her hair is chestnut, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a Server, her mother struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Money/treasure.

Flaws: Shy, Fearful. Bonds: Attractive, Poor. Occupation: Laborer

Voice: Russian accent

Attributes [hide]

Mardred Burrowfound, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Nature +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 350 gp.


Social Check DCs


Waywocket Reese, Female Gnome [Permalink]

Personal [hide]

Description: She dresses like a well dressed Mercenary does, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'3" when asserting herself. Her chestnut hair is greasy and uncared for. Her gray eyes have a joyful gleam in them most of the time.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can't help but pocket interesting objects she comes across

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her mother and her brother before her, after school she went straight into learning to become a Mercenary. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Sabotage a competitor; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record, Military. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Waywocket Reese, Female Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Orc, Undercommon, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 50 gp.


Social Check DCs

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