Vanuath Raethran, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His hair, while still mostly black, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of drow once and for all.
History: He was born in the south. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away
Ideals: Athletic. Bonds: Poor, Attractive, Religious, Enemies, Immigrant. Occupation: Armorer
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp. Moonstone (70 gp).
Shaena Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A 2'11" southern woman, she wears tattered old clothes. She has shaved her head bald. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She will rave to anyone who will listen. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born at the edge of vast island. She dropped out of school before completing her studies. She used her abilities to travel the world and help people.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Barber
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Freshwater pearl (4 gp).
Boddynock Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. His hair is auburn and curly. His hazel eyes peer out from beneath his broad tan hat.
Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: The child of western immigrants he idolized his father. Boddynock liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom; and he is content
Flaws: Mundane. Bonds: Attractive, Immigrant, Nature. Occupation: Animal Trainer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 2000 sp. 1 Half-Plate.
Emmeline Gresham, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'2". She very much looks the part of a Bounty Hunter. She has wavy auburn hair. Her thin eyebrows rest above her beady gray eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Emmeline lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.
Motivation: Regain custody of her daughter; and to reunite with her absent mother
Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Family. Occupation: Bounty Hunter
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp.
Pyra Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her brown hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She pushes her goals aggressively. She is also a coward if confronted.
History: Sold as a small child to a slaver, Pyra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Herbalist and found it very stressful. She has drifted from career to career and currently works as a Herbalist.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts
Ideals: Joker. Flaws: Fearful. Bonds: Mentor, Job, Debt. Occupation: Herbalist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Wobbles Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his sword ready. With bright chestnut hair and a scraggly beard. His fierce amber eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Slave, Rich. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Wymar Brandon, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long chestnut hair kept up in a rat tail. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Impulsive. Bonds: Attractive, Enemies, Rich. Occupation: Roofer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp.
Shanairla Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her skin is fair and her fingers are delicate and long. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.
Personality: Shanairla speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born into a rich family. She helped her father out around the business and became quite the natural. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's repulsed by the PC.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp.
Duvamil Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a blue coat over a black low-cut shirt, and a Stetson hat upon her head. Her moppish auburn hair is in a traditional bowl cut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She will rave to anyone who will listen. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born in the south, but her parents moved at a very young age to the west. She was taken from her home at a very young age. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant, Slave. Occupation: Apothecary
Voice: Excited and jittery
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 20 (+5) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 180 gp.
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Their contribution stands as a beacon of hope for all adventurers!