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NPC Generator

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Advanced [show]


Gardain Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. His blonde hair is heavily combed to the right. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: To settle down with his crush; and to find somewhere to settle down

Ideals: Artistic. Flaws: Ugly, Mundane, Depressed. Bonds: Has a crush. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Gardain Graybeard, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 19 (+4)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 390 gp. Red garnet (110 gp).


Social Check DCs


Lone Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His black fur is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Lone was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Lone's father didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of specialists.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Insomniac, Antagonistic, Secretive. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Lone Of Spirit, Male Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)8 (-1) 12 (+1)17 (+3)
Skills Intimidation +5
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Nordak Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. With a patchy blonde beard and wild blonde hair. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Religious, Family. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Nordak Foamtankard, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 16 (+3)2 (-4)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Gillyd Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'0" and wears skinny pants and wears a grey and brown robe with the hood down. Her left hand appears badly burned and disfigured. Her silver hair is smooth and relatively long. Her eyes are amber and beady.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gillyd took refuge in the large cave and found the beat up greataxe and armor she uses now. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found; and regain custody of her daughter

Flaws: Ugly, Mundane. Bonds: Family, Nature. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Gillyd Daerdahk, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 17 (+3)9 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 500 sp.


Social Check DCs


Thorpe Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a white armored body suit, with a simple green line shooting up and back down, and a wedding ring on his left hand. His hair is long and red with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His eyes are hazel and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.

History: He got into the Gardener business at a young age. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Gardener for hire.

Motivation: Expand his business; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Job. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Thorpe Hogcollar, Male Halfling Sorcerer 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. Chalcedony (40 gp). Black pearl (400 gp).


Social Check DCs


Takra Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely black suit with pastel socks and a vest with buckled shoes. His white hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. Takra is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the north, but his parents moved at a very young age to the east. After coming to the age of reason, Takra took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To unite with his brother.

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Family, Immigrant. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Takra Gentry, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)8 (-1) 6 (-2)13 (+1)
Skills Acrobatics +3, History +1
Senses Passive Perception 8
Languages Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Bagga Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Bagga Lindsey, Male Half-Orc Sorcerer 3
Medium (5'5") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1 Half-Plate.


Social Check DCs


Fibblestib Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze and is in decent physical shape. His chestnut hair is smooth and relatively long. He has hazel eyes.

Personality: A deeply religious man he believes everything happens for a reason. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Fibblestib was born with his father's beautiful face. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Bonds: Rich, Religious, Military, Attractive, Debt. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Fibblestib Tarkelby, Male Gnome Sorcerer 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp. 2 Alchemist’s fire.


Social Check DCs


Odorr Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His hair is silver, silky, and of moderate length. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Athletic. Flaws: Addict, Antagonistic, Mundane. Bonds: Poor, Attractive. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Odorr Staurheim, Male Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)8 (-1) 11 (+0)7 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs

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