Cora Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears white leather gloves, a white jacket, and tight pants. She keeps her white hair in a pixie cut. Her eyes are blue and catlike.
Personality: She loves telling others what to do and how they should feel about things. She does not trust anyone and sleeps with one eye open.
History: Cora was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered north to less war torn lands. She hasn't been sleeping well lately.
Motivation: Wants to raise her children well; and doesn't want to be a healer and was forced into it by her family
Ideals: Athletic, Opinionated. Flaws: Insomniac, PTSD. Bonds: Family. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 8 (-1) | 6 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp.
Barbena Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in a clean brown cloak covering her clean studded leather. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is long and auburn with streaks of red, and is pulled back with small brown clips. Her eyes, though not visible through her cowl, are gray.
Personality: Barbena speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not believe in violence as a means to an end. She is a dedicated Mayor but believes her peers are too gung-ho.
History: She comes from a rich western family. Her father was very strict, and drilled into her lessons on being the perfect lady. She now spends her time doing works of charity.
Motivation: Wants to raise her children well; and she is greedy
Ideals: Impeccable, Pacifist, Philantrophist. Bonds: Rich, Family. Occupation: Mayor
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 150 gp. 1 Chain shirt.
Harriet Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red top hat and red clothes, and carries rapiers. She keeps her auburn hair in a flapper bob. She has a dull look in her hazel eyes.
Personality: She snorts whenever she laughs or is feeling confident. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A powerful brothel owner made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: An old rival family wants her found; and she is unsatisfied with her job
Ideals: Fighting. Bonds: Rich, Mentor, Job, Family. Occupation: Mayor
Voice: Relaxed voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Golden pearl (50 gp).
Jak Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a red Stetson hat and red clothes, marred by sweets. He is bald on top and has large golden tufts of hair around his ears. His eyes, though not visible through his cowl, are hazel.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.
Motivation: Further expansion of business; and expand his business
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Enemies, Job. Occupation: Cook
Voice: Mousy voice
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 7 (-2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Common Melee.
Stacee Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a large white jacket. Her golden hair is wavy and long. Her face is covered beneath a completely black helmet.
Personality: She is overprotective of those who hire her services. She is obsessed with her god.
History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Sabotage a competitor; and to protect her home
Bonds: Guardian, Religious, Mentor, Family, Job. Occupation: Mason
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Ignan, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Decarabia Harm, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a green collared shirt and brown skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her feathered hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a small toy that she constantly fidgets with.
History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She got away from her former life and has fallen to alcoholism.
Motivation: To end her boredom.
Flaws: Ugly, Mundane, Addict. Bonds: Military. Occupation: Dyer
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Freshwater pearl (10 gp).
Patrick Heiser, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown cloak and cross-gartered white stockings. His hair is cut close to his head. He wears an eyepatch.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Patrick is combative with any and all who dare try his patience in the slightest.
History: Patrick was raised in a hard working conservative environment. His childhood dream was to be a Detective, but he was a colossal failure. He has dedicated himself to building a better world.
Motivation: He desires power and/or immortality.
Ideals: Justice. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Priest
Voice: Russian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Terran, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Valanthe Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a fancy yellow dress. Her hair is blonde, silky, and of moderate length. Her eyes are violet and she is always smoking a pipe.
Personality: She is witty, but her monotone delivery comes off as unnerving She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in a small village she learned the ways of the warrior from her father. Her family was turned out during the war. She and her family wandered south to less war torn lands. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valanthe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker, Fighting. Flaws: Hedonist, PTSD. Bonds: Attractive. Occupation: Engraver
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Terran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Vicky Jordan, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a faded coat and loose pants complete with wide-brimmed hat, and sports empty pouches on her belt. Her chestnut hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She never wears the same outfit twice, unless she absolutely has to.
History: Vicky was born in the south. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She then took over the family business and is one of the better Unemployed for hire.
Motivation: She is not mentally stable, and does not behave rationally; and expand her business
Ideals: Fighting, Artistic, Persistence. Flaws: Insane. Bonds: Job. Occupation: Unemployed
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 12 (+1) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp. Moss agate (14 gp).
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