Tree Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has no fur. She wears an eyepatch.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Tree was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her family was turned out during the war. She and her family wandered south to less war torn lands. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tree fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Disciplined, Fighting. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Masseuse
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 7 (-2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Jade (60 gp).
Dondon Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Marshal in town.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Dondon and his spouse have recently divorced.
Motivation: To pay off his debts; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature, Debt. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 1 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 5 (-3) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Rolen Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has a very tight haircut. He has a dull look in his violet eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of brigands once and for all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rolen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rolen. Days after completing his studies, news broke out that his hometown was attacked by brigands. Rolen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich, Criminal record. Occupation: Stylist
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 0 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 3 (-4) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Chain shirt.
Elama Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears dull violet sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. She has a hunchback. She has a very tight haircut. Her amber unseeing eyes seem to look past you.
Personality: She will rave to anyone who will listen. She enjoys reading and quiet.
History: She was born several months after her mother was called into army service. Cursed with unlife at a very young age, Elama has worked very hard to control her curse. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Ugly, Disease, Insane. Bonds: Military. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp.
Dara Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears many layers of old clothing at all times. Her hair is chestnut and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also is a firm believer in the womanly ideal.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She hasn't been sleeping well lately.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Insomniac, Antagonistic, Impulsive. Bonds: Poor, Nature. Occupation: Roofer
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp.
Oppleby Turen, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. He sports a long white beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Ruler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp. 1 Healer’s kit.
Kairon Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. He wears his white hair up. He has red eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kairon is combative with any and all who dare try his patience in the slightest.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Athletic, Impeccable, Justice, Fighting. Bonds: Rich. Occupation: Bricklayer
Voice: Low range voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 250 gp.
Quick Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop fur cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the west. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Soapmaker
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Jebeddo Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered hand crossbow and tarnished whip as well. His silver hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Jebeddo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Poor, Religious. Occupation: Blacksmith
Voice: Hollow voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp. 2 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!
