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NPC Generator

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Advanced [show]


Nuraval Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a grey vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. He keeps his long white hair kept up in a rat tail. He has a tattooed face.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He uses divination through singing.

History: When he was but 3 years old his parents immigrated from the north. Nuraval was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nuraval decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Immigrant, Criminal record. Occupation: Bookbinder

Voice: Hollow voice

Attributes [hide]

Nuraval Dankil, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 900 sp.


Social Check DCs


Sammal Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears rags and sports a simple walking cane. His silver hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He invites people to come help in his community garden.

History: Born to a Sage, his father struggled to pay the bills. After coming to the age of reason, Sammal took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: Expand his business.

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Poor, Job. Occupation: Laborer

Voice: Old thin voice

Attributes [hide]

Sammal Moral, Male Tiefling Sorcerer 2
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 40 gp.


Social Check DCs


Zagga Hadley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an entirely black suit with green socks and a vest with buckled shoes. Her red hair is knotted and matted. This hazel eyed southerner is not easily forgotten.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: The child of a Dilettante, who enjoyed hunting, Zagga was taken on many hunting expeditions. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she's looking for her big break

Ideals: Philantrophist. Bonds: Family, Nature, Job, Adventurer. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Zagga Hadley, Female Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 13 (+1)5 (-3)
Skills Intimidation -1, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. A miniature golden chest with tiny emeralds lining the top (160 gp).


Social Check DCs


Felgrat Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a black coat over a green low-cut shirt, and a feathered hat upon his head. His blonde hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: To share knowledge with the world.

Ideals: Athletic, Joker, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Felgrat Southey, Male Half-Orc Sorcerer 3
Medium (6'0") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Intimidation +4, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Bertram Clapham, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor, and carries ceremonial daggers. His hair is red and very short. His eyes are gray and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Bertram was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Fighting, Joker. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Clapham, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp. 1 Breastplate.


Social Check DCs


Warryn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and red handkerchief worn on his right side. He is portly but not overly obese. He wears a colorful flower in his white hair. He has gleaming, smiling amber eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Flattery will make him almost putty in your hands.

History: Warryn was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Selfish, Insomniac. Bonds: Attractive, Poor, Criminal record. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Warryn Musgraben, Male Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)17 (+3) 16 (+3)11 (+0)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Dwarven, Goblin, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1200 sp.


Social Check DCs


Caelynn Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. Her auburn hair is still thick. Her eyes, though not visible through her cowl, are brown.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is an amazing painter.

History: She was born a particularly ugly child, much to the horror of her parents. Cursed with vampirism at a very young age, Caelynn has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Caelynn Ilphelkiir, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)14 (+2) 6 (-2)16 (+3)
Skills History +4, Performance +5
Senses Passive Perception 8
Languages Common, Elven, Aquan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp.


Social Check DCs


Nim Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears dark leathers with embroidery. His chestnut hair is still thick. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Nim lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Family, Attractive, Military. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Nim Meliamne, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)16 (+3) 8 (-1)14 (+2)
Skills Intimidation +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Druidic, Giant, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Zook Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light tan in addition to tight pants, and sports empty pouches on his belt. With a patchy auburn beard and wild auburn hair. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He also has developed a complete distrust of the Banker profession.

History: He is a Lycanthrope in disguise. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Gifted, Athletic. Bonds: Attractive, Job, Adventurer. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Zook Fabblestabble, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Gnome, Auran, Goblin, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs

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