Cloud Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown coat over a black low-cut shirt, and a broad hat upon her head. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a dagger on it. Her brown fur is drawn into a tight pony tail with a dagger scrunchie. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She snorts whenever she laughs or is feeling confident. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She has since lost track of the people in her past.
Motivation: Balancing her hectic life and new Bricklayer responsibilities is difficult; and regain custody of her son
Flaws: Antagonistic. Bonds: Rich, Family, Job. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Undercommon, Celestial, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Quick Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She wears a colorful flower in her orange fur. Her blue eyes dart from person to person.
Personality: She is happy with her job as a Courier. She turns her eye from what people do, preferring to live and let live. She takes great joy in being the best Courier in town.
History: She was born the only child of a wealthy merchant. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the east; and to protect her home
Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Courier
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 100 gp. 1 Minor magic item.
Myathethil Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'5". She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her chestnut hair is thinning but still full. Her eyes are blue and she is always smoking a pipe.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Myathethil enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She got into the Banker business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To pay off her debts; and further expansion of business
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Job, Adventurer, Debt. Occupation: Banker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Sylvan, Ignan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Zagga Axton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a lot of dark rich colors, with gold accents. Her hair is blonde, silky, and of moderate length. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She snorts whenever she laughs or is feeling confident. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Zagga was born with her father's beautiful face. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Days after completing her studies, news broke out that her hometown was attacked by illithids. Zagga was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Many illithids want her driven away.
Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Enemies. Occupation: Bowyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 4 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 110 gp.
Pogranix Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. She is physically well-built. She wears her blue crest up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She enjoys reading and quiet.
History: Gifted from a young age, Pogranix studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Baker. She was granted arcane powers by her dying brother.
Motivation: Regain custody of her son; and an old rival family wants her found
Ideals: Logical, Gifted. Flaws: Emotional. Bonds: Job, Family. Occupation: Baker
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp. 1 Banded mail.
Ur-Edin Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing colorful clothing, dressed as a Blacksmith. His hair is always cut to a buzz. His eyes are a pleasant green.
Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in a small forest village. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and marry his sister to traveling adventurers
Flaws: Antagonistic. Bonds: Rich, Nature, Criminal record, Family. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Tethren Grief, Male Tiefling [Permalink]
Personal [hide]
Description: This man is wearing a long, black, dusty cloak. He is muscular with a powerful set of arms. His silver hair is unkempt and raggedy. His black eyes peer out from beneath his top black hat.
Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer, Slave. Occupation: Navigator
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 7 (-2) | 16 (+3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Goblin, Terran, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Uncommon Weapon.
Adrie Wilmont, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft red waves gently in the breeze. Her whole body is exceptionally muscular. Her hair is greying and her face has many wrinkles. Her green eyes have a joyful gleam in them most of the time.
Personality: She is overprotective of those who hire her services. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the south, but her parents moved at a very young age to the north. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and to protect her home
Ideals: Artistic, Entrepeneur. Bonds: Rich, Immigrant, Guardian. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Tod Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying brown hair a little too much giving a sharp brown color. He has a dull look in his brown eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the north, but his parents moved at a very young age to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Opinionated. Flaws: Greedy. Bonds: Adventurer, Immigrant, Mentor. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 11 (+0) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
