Reddlepop Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has a moderate pudge and is not very fit. Her hair is red and curly. Her amber eyes peer out from beneath her top tan hat.
Personality: She has a massive crush on the younger sibling of the Painter who has hired her part-time. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She worked as a nervous Painter and found it very stressful. She ran away from her former home and has been making her living as a Painter for the past few years.
Motivation: Wishes to resurrect an old love; and balancing her hectic life and new painter responsibilities is difficult
Bonds: Has a crush, Immigrant, Military, Job, In love. Occupation: Painter
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1200 sp. 1 Good lock.
Amnon Death, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. His eyes are red and catlike.
Personality: Amnon is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the west. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Depressed. Bonds: Religious, Immigrant, Debt. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Aquan, Sylvan, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Solomon Blankley, Male Human [Permalink]
Personal [hide]
Description: This man wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He is muscular with a powerful set of arms. He wears his brown hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is an amazing painter.
History: He was born into a rich family. Solomon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Insane, Greedy. Bonds: Rich, Nature. Occupation: Mason
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 7 (-2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp.
Sun Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears light armors faded through time and improper care. He sports a flattop fur cut. His copper eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to get laid.
Ideals: Philantrophist. Flaws: Ugly, Lazy. Bonds: Poor. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 20 pp.
Kansif Colby, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, she is an attractive figure. She wears a fine chain shirt which she covers with white colored cloaks and clothing. Her auburn hair is slicked back into a classic pompadour. Her amber eyes are passionate and lively.
Personality: Kansif hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She misses her home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Kansif studied abroad. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has never given up on her dancing dream.
Motivation: She has money and likes to spend it.
Ideals: Artistic, Gifted. Bonds: Attractive, Immigrant, Rich. Occupation: Mason
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 14 (+2) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp.
Elegant Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and he perpetually has his shortbow ready. His gray fur is still thick. His face is scarred and worn.
Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: He is wracked by social anxiety; and he wants revenge against drow
Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Occupation: Banker
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 4 (-3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Jade (140 gp). Red garnet (140 gp).
Loopmottin Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She sports tan clothing, slightly heavier than average wear. Her blonde hair is still thick. This amber eyed northerner is not easily forgotten.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also is a firm believer in the womanly ideal.
History: She was born in the north. Her father was very strict, and drilled into her lessons on being the perfect lady. She moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for her.
Ideals: Joker, Impeccable. Flaws: Impulsive. Bonds: Immigrant. Occupation: Courier
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 50 gp. Azurite (8 gp). Chrysoberyl (160 gp).
Lilli Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is well kept. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Lilli isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She now mingles about in high society.
Motivation: She is currently in port desperately looking for someone to get her out; and she's in love
Ideals: Impeccable. Flaws: Racist. Bonds: Has a crush, Rich, Slave. Occupation: Assassin
Voice: Scottish accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 280 gp. 1 Half-Plate.
Norkruuth Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His crest is silver and curly. His red eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: Wants to work out more often; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Sensitive, Antagonistic. Bonds: Rich, Adventurer. Occupation: Dilettante
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 7 (-2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 390 gp. 4 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!