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NPC Generator

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Advanced [show]


Claira Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light blue in addition to tight pants, and carries shields. She has wavy blonde hair. She wears a mask on her face.

Personality: She is calm most of the time but flees social interaction. She is an amazing painter.

History: Born to a pair of adventurers, Claira grew up listening to her father's many stories. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To settle down with her crush; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Fighting, Gifted. Flaws: Shy, PTSD. Bonds: Adventurer, Has a crush. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Claira Sylvaranth, Female Elf Sorcerer 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp.


Social Check DCs


Unvera Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She sports tan clothing, slightly heavier than average wear, marred by sweets. Her hair is long and blonde with streaks of black, and is pulled back with small tan clips. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food she seems plenty friendly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Unvera was born in the east. At a young age she loved to build and create. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Religious, Criminal record. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Unvera Bafflestone, Female Gnome Sorcerer 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Athletics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1800 sp.


Social Check DCs


Five Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. His lavender fur is smooth and relatively long. His eyes are hazel and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Fighting. Bonds: Attractive, Job, Military. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Five Of Spirit, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Amethyst (50 gp).


Social Check DCs


Stannor Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His auburn hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Detective in town.

History: Gifted from a young age, Stannor studied abroad. His father was a soldier and died while he was still young. Stannor was left his father's suit of armor and trained in its use and care. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: He's in love; and further expansion of business

Ideals: Joker, Gifted. Bonds: Attractive, Job, Military, Has a crush. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Stannor Hogcollar, Male Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 13 (+1)9 (-1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Red-brown spinel (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rohesia Anderton, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a grey coat over a green low-cut shirt, and a feathered hat upon her head. Beneath her clothing is a huge mess of scar tissue. She wears a feathered hat to cover her moderate length white hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Rohesia isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was born to a criminal king-pin and mafia family She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 6 years.

Motivation: She feels that her past leaves her morally obligated to help; and many gnolls want her driven away

Ideals: Impeccable. Bonds: Slave, Enemies, Criminal record, Job. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Rohesia Anderton, Female Human Sorcerer 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)16 (+3) 10 (+0)14 (+2)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Terran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp. Amber (50 gp).


Social Check DCs


Qemuel Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears green painted combat armor at almost all times. He wears a Stetson hat to cover his moderate length purple hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a pair of adventurers, Qemuel grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac.

Flaws: Racist. Bonds: Criminal record, Adventurer, Slave. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Qemuel Victory, Male Tiefling Sorcerer 2
Medium (6'6") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 10 (+0)20 (+5)
Skills Persuasion +7, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Gyula, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. His hair is auburn, silky, and of moderate length. His eyes are a pleasant hazel.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Insane. Bonds: Slave, Attractive, Adventurer, Immigrant. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Norman Gyula, Male Human Sorcerer 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)16 (+3) 9 (-1)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. 3 Thunderstones.


Social Check DCs


Gomory Glee, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a wide-brimmed hat to hide her balding. Her thin eyebrows rest above her beady white eyes.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. Animals are drawn to her, and she is able to talk to them.

History: She was born in the east. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She left for the east, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Fighting, Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Gomory Glee, Female Tiefling Sorcerer 2
Medium (5'9") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)11 (+0) 14 (+2)15 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Shane Clayden, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair and beard is wavy and long. His brown eyes are passionate and lively.

Personality: Eccentric and domineering, Shane will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Shane hails from a village terrorized by dire rats. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Shane was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud

Ideals: Extrovert, Gifted. Bonds: Poor, In love, Enemies. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Shane Clayden, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 7 (-2)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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