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NPC Generator

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Advanced [show]


Ildrex Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He is physically well-built. His white crest is still thick. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east to a Architect, Ildrex learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Ildrex never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's attracted to the PC; and balancing his hectic life and new architect responsibilities is difficult

Bonds: Enemies, Immigrant, Job, In love, Has a crush. Occupation: Architect

Voice: German accent

Attributes [hide]

Ildrex Ebynichtomonis, Male Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)14 (+2) 7 (-2)10 (+0)
Skills Investigation +4
Senses Passive Perception 8
Languages Common, Goblin, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp.


Social Check DCs


Joser Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times, and carries shields. His brown hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Criminal record. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Joser Jamjar, Male Halfling Sorcerer 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp.


Social Check DCs


Qualen Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'5". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a Stetson hat to hide his balding. He has a dull look in his blue eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Baker, his father struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Mentor, Poor. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Qualen Murnig, Male Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Athletics -1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 180 gp. 1 Half-Plate.


Social Check DCs


Maegan Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is generally well dressed albeit a few years behind the times. Her hair is greying and her face has many wrinkles. She has hazel eyes and a white hat with a tan feather.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She pushes her goals aggressively. She is also a coward if confronted.

History: Maegan was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and she is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Maegan Hogcollar, Female Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 6 (-2)15 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thava Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her long bronze crest is drawn into a two foot long braid. Her red eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Thava grew up listening to her mother's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Sabotage a competitor; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Philantrophist. Flaws: Fearful. Bonds: Adventurer, Mentor, Job. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Thava Pyraxtallinost, Female Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Tricking Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her yellow fur is unkempt and raggedy. She wears round tiny glasses practically rammed into her face.

Personality: She is fixated on the number 66. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of western immigrants she idolized her father. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Tricking Wind, Female Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)11 (+0) 10 (+0)17 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 320 gp.


Social Check DCs


Dayereth Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a yellow costume with the symbols of the four houses of cards on his torso. His hair, while still mostly red, has prominent grey streaks. His gray eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of southern immigrants he idolized his mother. Dayereth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Insane. Bonds: Nature, Immigrant. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Dayereth Drover, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp.


Social Check DCs


Oriax Severity, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears bulky black painted plate armor. His hair is short and black. His eyes are red and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. Oriax was born on a far southern plains where he grew up under the tutelage of his father, an expert Stableman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Fighting, Logical. Flaws: Insomniac. Bonds: Rich, Immigrant. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Oriax Severity, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 230 gp. 1 Masterwork Common Melee.


Social Check DCs


Kathra Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a tight fitting brown shirt and pants. She has wavy silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She exudes charisma. She is a tour de force of persuasion. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Insomniac. Bonds: Attractive, Enemies. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Kathra Gorunn, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)14 (+2) 11 (+0)7 (-2)
Skills Deception +0, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp.


Social Check DCs

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