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NPC Generator

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Advanced [show]


Ahlyssa Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is long and black with streaks of chestnut, and is pulled back with small yellow clips. Her brown eyes are slightly larger than normal.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has all her life been fascinated with dancing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Artistic, Gifted, Athletic. Flaws: Antagonistic. Bonds: Rich. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Ahlyssa Lathalas, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp. Aquamarine (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shax Havoc, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her blue hair is still thick. Her gold eyes lackadaisically let the world flow into them.

Personality: Shax speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is skeptical of what others tell her and is slow to trust.

History: The child of a Masseuse, who enjoyed hunting, Shax was taken on many hunting expeditions. Shax liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Shax Havoc, Female Tiefling Sorcerer 2
Medium (6'2") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 15 (+2)15 (+2)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. 3 Tanglefoot bags.


Social Check DCs


Henry Kirby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has a long brown beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Immigrant, Guardian, Rich, Criminal record. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

Henry Kirby, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 13000 cp. Sardonyx (30 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Vlorn Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. With a patchy red beard and wild red hair. His blue unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Vlorn is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vlorn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vlorn. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and he has decided he is irredeemable

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Religious, Criminal record. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Vlorn Quickstep, Male Halfling Sorcerer 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs


Damien Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man likes to wear red tank tops with tan pants. He has a penchant for wearing a ring with an oversized amber on his right hand. His brown hair is smooth and relatively long. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. Damien is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Damien took refuge in the large cave and found the beat up trident and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it.

Flaws: Addict, Insane. Bonds: Rich, Family, Nature. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Damien Tallfellow, Male Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 18 (+4)17 (+3) 14 (+2)12 (+1)
Skills Insight +4, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Aquan, Elven
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 20 gp.


Social Check DCs


Balam Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'7" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His left hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His eyes are black and beady.

Personality: Balam wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, In love. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Balam Malevolence, Male Tiefling Sorcerer 3
Medium (6'7") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)17 (+3) 11 (+0)11 (+0)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 200 gp. Moss agate (12 gp). Bloodstone (40 gp).


Social Check DCs


Greethen Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Bather. His crest is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. Greethen is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the east. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and doesn't want to be a bather and was forced into it by his family

Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Family, Poor, Enemies. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Greethen Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 12 (+1)18 (+4)
Skills Deception +6, History +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp.


Social Check DCs


Ellywick Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman dresses well, wearing tan shirts, loose pants, and blazers most of the time and is in decent physical shape. Her hair, while still mostly black, has prominent grey streaks. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 11th year, her parents were killed by a illithids raid, leaving Ellywick alone in the world. After a stint in an orphanage, she was adopted. She was granted divine powers by her dying sister.

Motivation: Revenge; and she wants revenge against illithids

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Religious, Enemies. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Ellywick Nucklestamp, Female Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)7 (-2) 12 (+1)12 (+1)
Skills Nature +0, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp.


Social Check DCs


Brakka Springfield, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right leg. She dresses in collared shirts and wears a proper scarf over her head. Her hair is long and auburn with streaks of silver, and is pulled back with small white clips. Her face is covered beneath a completely black helmet.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her childhood dream was to be a Knight, but she was a colossal failure. She's also a talented Knight, but doesn't like to broadcast it.

Motivation: To be a Knight again; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Brakka Springfield, Female Half-Orc Sorcerer 1
Medium (4'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc, Goblin, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp.


Social Check DCs

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