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NPC Generator

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Advanced [show]


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a tan coat with white slacks. He carries with him a set of glaives on his belt, each one with a emerald on the hilt. His yellow fur is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.

History: The child of a Stableman, who enjoyed hunting, Flask was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to get laid; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Professionalism. Bonds: Nature, Mentor. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Flask Candle, Male Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)16 (+3) 17 (+3)17 (+3)
Skills Athletics +3, History +5
Senses Passive Perception 13
Languages Common, Auran, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 140 gp. 1 Breastplate.


Social Check DCs


River Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and carries ceremonial daggers. He wears a colorful flower in his white fur. His hazel eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: Retire the richest man in the west; and he is unsatisfied with his job

Ideals: Fighting, Professionalism, Entrepeneur, Gifted. Bonds: Attractive. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

River Moon, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp.


Social Check DCs


Osco Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'1". He dresses in collared shirts and wears a proper scarf over his head. His brown hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Osco hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He also has developed a complete distrust of the Spy profession.

History: A powerful wizard made him what he is. Cursed with lycanthropy at a very young age, Osco has worked very hard to control his curse. He became a Carter soon after.

Motivation: Sabotage a competitor; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Mentor. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Osco Thorngage, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 13 (+1)16 (+3) 17 (+3)9 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven, Infernal, Gnoll
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 370 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Olunt Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple brown robe with pastel stripes complete with hood. His auburn hair, when down, is lengthy. His fierce blue eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He has never given up on his dancing dream.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break

Ideals: Artistic. Flaws: Depressed. Bonds: Adventurer, Military, Debt. Occupation: Tailor

Voice: Squeaky

Attributes [hide]

Olunt Trueblood, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 17 (+3)16 (+3) 11 (+0)8 (-1)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Ignan, Aquan
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Nimble Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has no fur. Her eyes are a pleasant green.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Miner mother left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC; and a rival would like her out of the picture

Flaws: Ugly, Shy, Antagonistic, Disease. Bonds: Rich. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Nimble Of Snakes, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Nim Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his red hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Attractive, Job, Religious, Enemies. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Nim Amastacia, Male Half-Elf Sorcerer 3
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Deception +1, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gillyd Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is generally shirtless and showing off her tattooed chest, and a wedding ring on her left hand. She wears a deerstalker hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She can speak with the recently deceased. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She comes from a rich western family. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Insomniac, Shy, Ugly. Bonds: In love, Rich. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Gillyd Aranore, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)14 (+2) 12 (+1)8 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 60 gp. Freshwater pearl (10 gp).


Social Check DCs


Windy On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears baggy brown pantaloons and a black scarf. Her red fur is heavily combed to the right. She has amber eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She plays an instrument quite well.

History: Born in a small village she learned the ways of the warrior from her father. Her childhood dream was to be a Painter, but she was a colossal failure. She's also a talented Painter, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she is unsatisfied with her job

Ideals: Artistic, Fighting. Bonds: Religious, Job, Adventurer. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Windy On the Water, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)7 (-2) 11 (+0)15 (+2)
Skills Athletics +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp. 3 Alchemist’s fire.


Social Check DCs


Grigi Clare, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears an entirely black suit with brown socks and a vest with buckled shoes. Sporting a silver mohawk this woman's hair draws a lot of attention. She has several tiny topaz earrings on each ear.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Persistence, Fighting. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Grigi Clare, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs

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