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NPC Generator

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Advanced [show]


Heather Byron, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her white hair is heavily combed to the left. Her eyes are gray.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heather was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Heather was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls.

Ideals: Joker, Athletic. Bonds: Attractive, Poor, Enemies. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heather Byron, Female Human Sorcerer 2
Medium (4'11") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 50 pp.


Social Check DCs


Sarah Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has a moderate pudge and is not very fit. Her head has been shaved. She wears a mask on her face.

Personality: She snorts whenever she laughs or is feeling confident. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Sarah hails from a village terrorized by dire rats. Cursed with lycanthropy at a very young age, Sarah has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Flaws: Ugly, Fearful, Disease. Bonds: Enemies. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Sarah Marlee, Female Human Sorcerer 2
Medium (5'5") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 10 (+0)14 (+2) 6 (-2)15 (+2)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 8
Languages Common, Gnoll, Goblin
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Freshwater pearl (7 gp). Eye agate (7 gp). Smoky quartz (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Chenna Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears just a red suit. Her whole body is exceptionally muscular. Her long black hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She moved out north to avoid the crime she committed. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Flaws: Shy, Antagonistic. Bonds: Immigrant, Mentor, Criminal record. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Chenna Hilltopple, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 6 (-2)14 (+2) 14 (+2)5 (-3)
Skills Deception -1, Intimidation -1
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp. Silver pearl (140 gp).


Social Check DCs


Shadow Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'8" southern man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His fur is cinnamon, silky, and of moderate length. His green eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Shadow was born on a far southern island where he grew up under the tutelage of his father, an expert Bookbinder. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and to be a painter again

Flaws: Shy, Selfish, Disease. Bonds: Attractive, Immigrant. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Shadow Candle, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)8 (-1) 17 (+3)15 (+2)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Reynard Holton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. He has no hair. His eyes are likewise brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Ugly, Insomniac, Disease. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Reynard Holton, Male Human Sorcerer 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. Silver ewer (100 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Gesrethe Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a large green jacket, and is pretty ugly. Her copper crest is matted, messy, and big. She has a tattooed face.

Personality: Gesrethe is depressed about a lot of things. She tends to be a nihilist. She also hits on women, regardless of circumstances.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Shipwright for the past few years.

Motivation: Money/treasure; and she would like to get married and retire

Flaws: Ugly, Depressed. Bonds: Has a crush, Immigrant, Job, Rich. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Gesrethe Wystongjiir, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)15 (+2) 10 (+0)16 (+3)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp. Brown-green garnet (40 gp).


Social Check DCs


Krimmon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Krimmon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Krimmon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Krimmon's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Antagonistic, Shy. Bonds: Poor. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Krimmon Copperkettle, Male Halfling Sorcerer 3
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Coral (70 gp). Moonstone (50 gp). Azurite (8 gp).


Social Check DCs


Rathkran Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears black leather gloves, a black jacket, and tight pants. His crest is scarlet and curly. His eyes are likewise gold.

Personality: He exudes charisma. He is a tour de force of persuasion. He can't help but pocket interesting objects he comes across

History: Born in the east to a Dyer, Rathkran learned a great deal about his mother's area of expertise. His childhood dream was to be a Assassin, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Rathkran was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Sabotage a competitor; and seeks redemption

Bonds: Attractive, Criminal record, Job, Enemies. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rathkran Turnuroth, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)16 (+3) 10 (+0)12 (+1)
Skills Investigation +5, Stealth +2
Senses Passive Perception 10
Languages Common, Terran, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 3000 cp. 1 Masterwork studded leather.


Social Check DCs


Aust Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His long black hair reaches down to his waist. He wears large thick round spectacles.

Personality: He is mildly Elf supremacist, though he does not identify as such. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Sellsword. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Racist, Mundane. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Aust Teinithra, Male Elf Sorcerer 2
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)16 (+3) 9 (-1)15 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Infernal, Undercommon, Ignan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 380 gp.


Social Check DCs

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