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NPC Generator

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Advanced [show]


Dagger Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and pastel workpants. His shirt is violet, and he wears a heavy pastel leather apron most of the time. He wears his gray fur down. He has hazel eyes.

Personality: Calm and collected, he is a well trained Fisher. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Miller, who enjoyed hunting, Dagger was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: He is unsatisfied with his job; and to be a miller again

Ideals: Athletic, Professionalism, Fighting. Bonds: Job, Nature. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Dagger Shore, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3 Thunderstones.


Social Check DCs


Dazzazn Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. His silver crest is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. His first spouse was a Animal Trainer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Flaws: Shy, Insomniac, Mundane. Bonds: Attractive, Family. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Dazzazn Argenthrixus, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 18 (+4)13 (+1)
Skills Deception +3, Medicine +6
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs


Hamil Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing white shirts, loose pants, and blazers most of the time. He sports a long chestnut beard, and similarly colored long hair. His eyes, though not visible through his cowl, are brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hamil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Hamil Sunmeadow, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp.


Social Check DCs


Ar-Karo Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears rags and sports a simple walking cane. His hair is black and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a minor phobia of water and hates getting wet.

History: Ar-Karo was born the youngest of three triplets. Ar-Karo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ar-Karo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hasn't been sleeping well lately.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is a bit of a kleptomaniac

Flaws: Insomniac, Fearful. Bonds: Poor, Criminal record, Family, Debt. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Ar-Karo Hailey, Male Half-Orc Sorcerer 2
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)7 (-2) 16 (+3)10 (+0)
Skills Nature +0, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Symma Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is always cut to a buzz. She has gleaming, smiling amber eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Flaws: Antagonistic, Disease. Bonds: Rich, Immigrant, Attractive. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Symma Shadowcloak, Female Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Hogar Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. His hair is long and golden with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's looking for his big break; and wishes to resurrect an old love

Ideals: Disciplined, Justice, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Weaver

Voice: American accent

Attributes [hide]

Hogar Bradly, Male Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)14 (+2) 10 (+0)9 (-1)
Skills Acrobatics +0, Athletics +4
Senses Passive Perception 10
Languages Common, Orc, Celestial, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. Alexandrite (200 gp).


Social Check DCs


Jelenneth Hanali, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears many layers of old clothing at all times. She wears her white hair up. She wears an eyepatch.

Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. She is a font of random trivia from the lore and stories she has discovered

History: Gifted from a young age, Jelenneth studied abroad. Like her mother and her brother before her, after school she went straight into learning to become a Locksmith. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult.

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Jelenneth Hanali, Female Elf Sorcerer 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp. An abacus with copper, silver and gold markers (30 gp).


Social Check DCs


Tod Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears a robe, a symbol of the sun god around his neck, and a greatsword on his belt. He is bald on top and has large silver tufts of hair around his ears. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy, self-centered, vain, and jealous.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Tod reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tod fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting. Flaws: Ugly, Selfish, Mundane. Bonds: Military. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Tod Whispermouse, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)11 (+0) 16 (+3)16 (+3)
Skills Performance +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 270 gp. 1 Masterwork Common Melee.


Social Check DCs


Smoking Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is physically well-built. He has dyed his greying beige fur a little too much giving a sharp beige color. His fierce blue eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with his god.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Disease. Bonds: Attractive, Job, Religious, Rich. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Smoking Of Wine, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)18 (+4) 11 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Celestial, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 230 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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