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NPC Generator

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Advanced [show]


Pyra Failure, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a robe, a symbol of the four houses of cards around her neck, and a ceremonial dagger on her belt. Her black hair is thinning but still full. Her black eyes dart from person to person.

Personality: She likes to make people angry or surprised. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a pair of adventurers, Pyra grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Criminal record, Adventurer. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Pyra Failure, Female Tiefling Sorcerer 1
Medium (4'9") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Nicor Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. His long dark red hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He can't help but pocket interesting objects he comes across

History: Nicor was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Nicor Instinct, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 280 gp.


Social Check DCs


Trag Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses like a well dressed Tailor does, and carries hammers. His hair is short and black. His eyes, though not visible through his cowl, are violet.

Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Trag would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trag hails from a village terrorized by orcs. His family was turned out during the war. He and his family wandered west to less war torn lands. He has taken up work as a Tailor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Expand his business; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Fighting. Flaws: PTSD. Bonds: Job, Military, Enemies. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Trag Anderton, Male Half-Orc Sorcerer 2
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Baradad Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has done his best to style his scarlet crest to look like a famous performer. His red eyes are passionate and lively.

Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the west. A gifted student he started as a Soapmaker, but he got bored and became a Sculptor. He has drifted from career to career and currently works as a Sculptor.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and wants to open a new tavern

Flaws: Hedonist. Bonds: Slave, Immigrant, Job, Adventurer. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Baradad Mystan, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)9 (-1) 15 (+2)18 (+4)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Naill Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. He has dyed his greying brown hair a little too much giving a sharp brown color. He has gleaming, smiling violet eyes.

Personality: He is fixated on the number 52. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a daughter. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Adventurer, In love. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Naill Netyoive, Male Elf Sorcerer 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp. 1 Smokesticks.


Social Check DCs


Bundrigo Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the sun god on his torso. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has dyed his greying golden hair a little too much giving a sharp golden color. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Persistence. Flaws: Secretive, Lazy. Bonds: Nature, Has a crush. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bundrigo Goldfound, Male Halfling Sorcerer 3
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 18000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Gyula, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Shane does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Depressed. Bonds: Rich, Military. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Shane Gyula, Male Human Sorcerer 2
Medium (6'3") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 900 sp.


Social Check DCs


Sun Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her yellow fur is smooth and relatively long. This blue eyed westerner is not easily forgotten.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Sun Mist, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)9 (-1) 9 (-1)9 (-1)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. 1 Buckler.


Social Check DCs


Yurgunn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'3" northern woman, she wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her feathered hat is riddled with cuts and holes. Her brown eyes peer out from beneath her feathered grey hat.

Personality: A skeptical and narcissistic woman, Yurgunn's first love is herself. Her second love is also herself. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Yurgunn and her spouse have recently divorced.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Yurgunn Rumnaheim, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)11 (+0) 16 (+3)9 (-1)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 270 gp. 2 Acid flasks.


Social Check DCs

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