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NPC Generator

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Advanced [show]


Matilda Shirley, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of luck around her neck, and a shortbow on her belt. Her red hair is thinning but still full. She has green eyes and a brown hat with a white feather.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has been saving her money to try and buy her sister's freedom.

Motivation: She has comitted a past crime that haunts her to this day; and her spouse's relatives view her with great suspicion

Ideals: Fighting. Bonds: Criminal record, Religious, Slave, Family. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Matilda Shirley, Female Human Sorcerer 2
Medium (6'1") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 4000 cp.


Social Check DCs


Einkil Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He dresses in brown turtlenecks beneath a green coat with brown slacks, marred by chocolates. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has violet eyes and a brown hat with a green feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Einkil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 12 years.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Flaws: Ugly. Bonds: Job, Has a crush, Poor, Family. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Einkil Bloodkith, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)8 (-1) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Zook Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Courier does. He is bristling with hidden weapons, mostly bows and greatswords. His hair is golden and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zook took refuge in the ruined castle and found the beat up bow and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Bonds: Job, Criminal record, Rich, Nature. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Zook Sympony, Male Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)10 (+0) 8 (-1)17 (+3)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 170 gp. 1 Masterwork Common Melee.


Social Check DCs


Whurdred Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey leather gloves, a grey jacket, and tight pants. She carries a battered scythe and tarnished bow as well. Her hair is black and curly. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Whurdred was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an apprentice working in her father's forge. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Poor. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Whurdred Dankil, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 11 (+0)8 (-1)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Infernal, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 320 gp.


Social Check DCs


Surina Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. Her silver crest is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of herself, she believes she is the best Jeweler born in the past three hundred years. She also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Surina grew up listening to her mother's many stories. Like her mother and her brother before her, after school she went straight into learning to become a Jeweler. She has worked as a Jeweler like her mother before her.

Motivation: Wants a kiss; and expand her business

Flaws: Ugly, Insane. Bonds: Job, Has a crush, Adventurer. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Surina Tiammanthyllish, Female Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)16 (+3) 8 (-1)12 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 2300 sp.


Social Check DCs


Huru Northcott, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she usually wears her white robe and has her ceremonial dagger always slung over her shoulder. She wears a colorful flower in her blonde hair. She wears large thick round spectacles.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born several months after her mother was called into army service. Through the years after Huru was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Huru's mother didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to raise her children well.

Flaws: Antagonistic. Bonds: Attractive, Family, Mentor, Military. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Huru Northcott, Female Half-Orc Sorcerer 1
Medium (4'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)12 (+1) 16 (+3)9 (-1)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs


Beloril Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this northern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is thinning but still full. His fierce brown eyes like to dwell on things.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Beloril was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Junk Dealer. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and wants to work out more often

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Job, Poor. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Beloril Rumnaheim, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 13 (+1)5 (-3)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Thradal Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a blue scarf. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is brown, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He would rather hide behind his crafts than deal with other people.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Thradal was left his mother's suit of armor and trained in its use and care. He has never given up on his singing dream.

Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Thradal Rubyeye, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills History +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1500 sp. Jasper (50 gp). Amethyst (80 gp).


Social Check DCs


Manea Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears professional attire. She has moderate length red hair. She is baby faced.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invites people to come help in her community garden.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: She is wracked by social anxiety; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Mundane, Fearful. Bonds: Attractive, Job. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Manea Intellect, Female Tiefling Sorcerer 2
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 6 (-2)11 (+0)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 290 gp.


Social Check DCs

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