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NPC Generator

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Advanced [show]


Arha Landon, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 5'8". She wears a black vest and prefers brown and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her white hair is cut jaggedly and amateurishly. She has hazel eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is obsessed with a lost civilization.

History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better world.

Motivation: She wants to meet her childhood hero; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Arha Landon, Female Half-Orc Sorcerer 2
Medium (5'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 90 pp. 3 Alchemist’s fire.


Social Check DCs


Ermina Compton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fighting clothing, which leaves very little to the imagination. She sports silver long hair. She is baby faced.

Personality: She hates Humans with a passion. As such she is filled with self loathing. Ermina is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Due to her spouse's obsession with being a Navigator they were divorced and she won custody of their son. She worked as a Sage, and she later adopted a second son.

Motivation: She is greedy.

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Family, Rich. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Ermina Compton, Female Human Sorcerer 2
Medium (5'1") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)14 (+2) 4 (-3)15 (+2)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Druidic, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1300 sp.


Social Check DCs


Shadow In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She carries a battered whip and tarnished sickle as well. Her fur, while still mostly black, has prominent grey streaks. She is baby faced.

Personality: Shadow is depressed about a lot of things. She tends to be a nihilist. She is obsessed with a lost civilization.

History: She was born in a small forest village. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her old friends

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Nature, Criminal record. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Shadow In Woods, Female Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Jet (100 gp).


Social Check DCs


Flogg Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. With bright black hair and a scraggly beard. His eyes are hazel and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south his family was never financially stable. His first spouse was a Sailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Gifted. Bonds: Attractive, Poor, Enemies, Family. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Flogg Berkeley, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp. Rose (30 gp).


Social Check DCs


Adrik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is long and auburn with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. This gray eyed southerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Terse, Selfish. Bonds: Adventurer, Criminal record. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

Adrik Torunn, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp. 4 Antitoxin.


Social Check DCs


Duvamil Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her chestnut hair is matted, messy, and big. She has amber eyes and a blue hat with a black feather.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She takes great joy in being the best Bather in town.

History: She was born in the north, but her parents moved at a very young age to the west. She went to a religious school and was inspired by the priests there in charitable deeds. She inherited the family business which she has now maintained for 14 years.

Motivation: Her religion dominates her actions.

Flaws: Ugly, Selfish. Bonds: Job, Immigrant, Religious. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Duvamil Timbers, Female Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Cask Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has white fur. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Cask Of Ebony, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 300 gp.


Social Check DCs


Raam Heal, Male Tiefling [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western man tends to wear a green poncho over his likewise colored trousers and shirt. He has wavy silver hair. His black eyes dart from person to person to random spaces in the air.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west his family was never financially stable. Over the years he perfected his riding and shooting skills. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and elven compassion

Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Poor, Nature. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Raam Heal, Male Tiefling Sorcerer 1
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Beiro Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants. He has a moderate pudge and is not very fit. He is bald on top and has large red tufts of hair around his ears. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered north to less war torn lands. He now owns his own business.

Motivation: To be a Barber again; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Job, Military. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Beiro Melancon, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)8 (-1) 11 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Eye agate (11 gp). 1 Masterwork Common Melee.


Social Check DCs

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