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NPC Generator

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Advanced [show]


Altho Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a kukri. His white hair is singed and shortened. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Altho's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a island tribe. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and find a way to reverse the transformation of his sister

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Nature, Family, Debt. Occupation: Priest

Voice: German accent

Attributes [hide]

Altho Tosscobble, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Sybil Thorton, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She likes to wear ponchos typically of a light yellow in addition to tight pants. Her hair is cut close to her head. She has a tattooed face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a very good compulsive liar and kleptomaniac.

History: She was raised in a white middle class family as the only child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Sage and was forced into it by her family.

Ideals: Disciplined. Flaws: Mundane. Bonds: Criminal record, Family. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Sybil Thorton, Female Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2 Thunderstones.


Social Check DCs


Pyntle Pingun, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears silk and lounges about seductively. She keeps her golden hair in a flapper bob. She wears large thick round spectacles.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: A powerful necromancer made her what she is. Pyntle abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now owns her own business.

Motivation: Further expansion of business.

Flaws: Shy. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Pyntle Pingun, Female Gnome Sorcerer 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp.


Social Check DCs


Faral Rothenel, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her red hair in a flapper bob. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born to a Healer, her mother struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Criminal record. Occupation: Stylist

Voice: Loud with bravado

Attributes [hide]

Faral Rothenel, Female Elf Sorcerer 2
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 14 (+2)5 (-3)
Skills Arcana +2, Deception -1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1900 sp.


Social Check DCs


Godfrey Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow small hat and yellow clothes. He carries a battered shortbow and tarnished whip as well. His head has been shaved. His brown eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a island tribe. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and a deep hatred of orcs

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Adventurer, Enemies. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Godfrey Palomarez, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)16 (+3) 14 (+2)7 (-2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Halfling, Abyssal, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gunter Merton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. He has shaved his head bald. His brown eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Banker like his father before him.

Motivation: To be a Animal Trainer again; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Job, Adventurer, Rich. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Gunter Merton, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)14 (+2) 18 (+4)17 (+3)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 14
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Oskar Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many white ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is drawn into a tight pony tail with a skull scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Mercenary business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Mercenary for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated. Bonds: Rich, Job. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Oskar Balderk, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)17 (+3) 11 (+0)7 (-2)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Draconic, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 350 gp.


Social Check DCs


Diesa Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a brown tunic with pastel highlights, and long violet pants that bunch up around her shoes, and sports empty pouches on her belt. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears round tiny glasses practically rammed into her face.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content.

Ideals: Philantrophist. Flaws: Racist, Mundane. Bonds: Rich. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Diesa Orcfoe, Female Dwarf Sorcerer 4
Medium (4'0") Dwarf, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 19 (+4)8 (-1) 16 (+3)9 (-1)
Skills Acrobatics +6, Investigation +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Ombul Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is matted, messy, and big. His hazel eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Criminal record, Nature. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Ombul Brushgather, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1700 sp. 1 Bullseye lantern.


Social Check DCs

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