Ilde Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is renowned for her bright grey dresses and hats. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a brothel owner, Ilde was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and her religion dominates her actions
Ideals: Optimist, Gifted. Bonds: Mentor, Immigrant, Religious. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Draconic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Morgran Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. His long black hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Morgran was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Morgran took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent mother.
Ideals: Optimist. Flaws: Shy. Bonds: Rich, Family, Nature. Occupation: Bricklayer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 6 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2800 sp.
Gimgen Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and a wedding ring on his left hand. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His ears are large.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was always very intelligent and has formed a secret society of specialists.
Motivation: His religion dominates his actions.
Flaws: Ugly, Secretive. Bonds: In love, Job, Religious. Occupation: Tailor
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 900 sp. 1 Bullseye lantern.
Raiann Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear green clothing when she does not wear armor. She is portly but not overly obese. She wears a broad hat to hide her balding. Her eyes are likewise red.
Personality: She acts crazy and hedonistic. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in the south to a Miller, Raiann learned a great deal about her father's area of expertise. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She has set out to sabotage the competition.
Motivation: Someone believes her a fraud; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Hedonist. Bonds: Adventurer, Job, Enemies. Occupation: Miller
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp. Amethyst (70 gp).
Engong Livingstone, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is generally well dressed albeit a few years behind the times. Her red hair is braided into rings. She is baby faced.
Personality: She can speak with the recently deceased. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has since lost track of the people in her past.
Motivation: To reunite with her absent mother.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Family, Religious. Occupation: Actor
Voice: Whispers
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1 Masterwork Common Melee.
Emerald In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. Her fur is cut close to her head. Her eyes, though not visible through her cowl, are amber.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: A powerful wizard made her what she is. Her childhood dream was to be a Interpreter, but she was a colossal failure. She now owns her own business.
Motivation: She is unsatisfied with her job; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Mentor, Job. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp.
Smoking Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She has red fur. Her eyes are hazel.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: A powerful necromancer made her what she is. Smoking abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and she has a crush on the local engraver
Flaws: Cynical. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Sellsword
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 11000 cp. 1 Masterwork Common Ranged Weapon.
Chay Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants. His golden hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He is a Hag in disguise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Flaws: Ugly, Shy. Bonds: Family, Adventurer, Military. Occupation: Assassin
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Infernal, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Traki Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Traki is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by goblins. Traki was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: To reunite with his absent father; and an old rival family wants him found
Flaws: Ugly. Bonds: Enemies, Family, Rich. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. Amethyst (110 gp).
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