Geoffrey Abram, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a grey armored body suit, with a simple violet line shooting up and back down. He is an epitome of beauty. He keeps his long red hair kept up in a rat tail. His eyes are amber.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments
History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion.
Ideals: Justice, Gifted. Bonds: Attractive, Adventurer. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.
Halimath Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has a very tight haircut. His eyes are a pleasant hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of illithids once and for all.
History: Halimath was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He has been saving his money to try and buy his brother's freedom.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Family, Adventurer. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Red-brown spinel (160 gp). Obsidian (11 gp). Chalcedony (60 gp). 1 Simple lock. 1 Disguise kit. 1 Magnifying glass.
Reddlepop Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her blonde hair is unkempt and raggedy. She has a tattooed face.
Personality: A skeptical and narcissistic woman, Reddlepop's first love is herself. Her second love is also herself. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She has since lost track of the people in her past.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Poor, Family. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Clerebold Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a violet shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and a wedding ring on his right hand. His silver hair is cut short. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irascible and easily irritated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 15th year, his parents were killed by a illithids raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Family, Enemies. Occupation: Sage
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Edge In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a faded coat and loose pants complete with feathered hat. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She has done her best to style her red fur to look like a famous performer. She has hazel eyes and a pastel hat with a green feather.
Personality: While she acts the brute, she is far gentler than she would appear. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Her mother raised her in a mountain cabin. She made a point of taking high paying jobs and getting most of it up front. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting. Flaws: Disease. Bonds: Rich, Adventurer, Nature. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 5 (-3) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Red-brown spinel (60 gp).
Hugolina Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, marred by sweets. Her hair, while still mostly red, has prominent grey streaks. Her face is scarred and worn.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hugolina is combative with any and all who dare try her patience in the slightest.
History: The child of northern immigrants she idolized her father. While studying, she fell in love. They married and had a son. Some 7 years later her spouse died after the birth of her son. Heartbroken, Hugolina never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She's repulsed by the PC.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, In love. Occupation: Stableman
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Eran Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing the road beaten gear of a warrior. Her red hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is lazy and tries to find solutions quickly.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Eran took refuge in the large cave and found the beat up rapier and armor she uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Justice. Flaws: Lazy, Mundane. Bonds: Nature. Occupation: Roofer
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Infernal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 900 sp.
Eldon Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He wears his hair in dreadlocks. His thin eyebrows rest above his beady violet eyes.
Personality: He has always had a great fascination with Half-Orc culture. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Stableman, but he got bored and became a Bounty Hunter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Ugly, Racist, Shy, Antagonistic. Bonds: Job. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Brass mug with jade inlays (200 gp). 1 Banded mail.
Shava Holimion, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman tends to wear a blue poncho over her likewise colored trousers and shirt. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Family. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 6 (-2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Halfling
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!