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NPC Generator

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Advanced [show]


Eberk Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His Stetson hat is riddled with cuts and holes. His green unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of goblins once and for all.

History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Immigrant, Enemies. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Eberk Torevir, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp. Iolite (60 gp).


Social Check DCs


Thamior Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is brown, silky, and of moderate length. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Mayor

Voice: American accent

Attributes [hide]

Thamior Mellerelel, Male Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp. Peridot (70 gp).


Social Check DCs


Skirt In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in a clean brown cloak covering his clean studded leather. He sports a flattop fur cut. His eyes are amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: Skirt lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Fighting. Flaws: Hedonist. Bonds: Family, Debt. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Skirt In the Morning, Male Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 6 (-2)14 (+2)
Skills Deception +4, Survival +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Paela High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She sports white clothing, slightly heavier than average wear. Her brown hair is cut short with large spiked bangs in the front. Her face is scarred and worn.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has since lost track of the people in her past.

Motivation: Marry her brother to traveling adventurers.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Slave. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Paela High-hill, Female Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Naamah Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in a clean green cloak covering her clean studded leather. She is bristling with hidden weapons, mostly warhammers and nunchakus. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. Her fierce white eyes like to dwell on things.

Personality: Eccentric and domineering, Naamah will drive conversation. She also has developed a complete distrust of the Adventurer profession.

History: Naamah was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Extrovert. Bonds: Criminal record, Job, Poor, Adventurer. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Naamah Judgment, Female Tiefling Sorcerer 2
Medium (5'2") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Terran, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1800 sp. 1 Buckler.


Social Check DCs


Roondar Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. His hair is short and silver. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Carter like his father before him.

Motivation: He wants revenge against dire rats.

Flaws: Impulsive. Bonds: Job, Religious, Enemies. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Roondar Wildwander, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)15 (+2) 17 (+3)10 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Sard (50 gp).


Social Check DCs


Cecily Yorke, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting grey shirt and pants. Her red hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Cecily studied abroad. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has dedicated herself to building a better kind of golem.

Motivation: To reunite with her old friends.

Ideals: Gifted, Fighting. Bonds: Adventurer. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Cecily Yorke, Female Human Sorcerer 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)7 (-2) 17 (+3)10 (+0)
Skills Arcana +0, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Burto Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He pushes his goals aggressively. He is also a coward if confronted.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Fearful, Disease. Bonds: Rich. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Burto Strongbones, Male Halfling Sorcerer 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1000 cp.


Social Check DCs


Gardain Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. He keeps his long silver hair kept up in a rat tail. This amber eyed southerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He is harsh and unforgiving.

History: Sold as a small child to a wizard, Gardain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Gardain Loderr, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 20000 cp.


Social Check DCs

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