Thervan Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. His blonde hair has been sun bleached extensively. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Cartwright and found it very stressful. He's also a talented Server, but doesn't like to broadcast it.
Motivation: He feels threatened by others; and sabotage a competitor
Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Cartwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 1 Bullseye lantern.
Mûglûk Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is lengthy. He has a tattooed face.
Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for him; and he is greedy
Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Laborer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. 1 Banded mail.
Maynild Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a yellow vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her yellow boots flare out at the collars. She wears her auburn hair down. This brown eyed northerner is not easily forgotten.
Personality: Maynild is depressed about a lot of things. She tends to be a nihilist. Animals are drawn to her, and she is able to talk to them.
History: She was born on a small isolated farm. She was taken from her home at a very young age. She was granted divine powers by her dying brother.
Motivation: She is currently in port desperately looking for someone to get her out; and she loathes her own lifestyle
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Nature, Slave. Occupation: Laborer
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp.
Hugh Sheldon, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. His white hair is cut short with large spiked bangs in the front. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Persistence. Flaws: Addict, Depressed, Disease. Bonds: Adventurer. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 16 (+3) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 160 gp. Azurite (16 gp).
Igden Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears professional attire. He wears a colorful flower in his chestnut hair. He wears crescent spectacles with a black brim.
Personality: Stoic and calm, he prefers to meditate than take action. He takes great joy in being the best Map Maker in town.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Map Maker soon after.
Motivation: Expand his business; and sabotage a competitor
Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 5 (-3) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp. Finely wrought small gold bracelet (70 gp).
Naamah Comedy, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses like a well dressed Armorer does. Her hair is greying and her face has many wrinkles. Her white eyes lackadaisically let the world flow into them.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful necromancer made her what she is. She moved from fad to fad and when she turned 15 she discovered music. She has achieved small success as a Armorer.
Motivation: Sabotage a competitor; and balancing her hectic life and new armorer responsibilities is difficult
Ideals: Artistic, Joker. Bonds: Job, Immigrant, Mentor. Occupation: Armorer
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 16 (+3) | 19 (+4) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Dwarven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Heward Gresham, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple brown robe with violet stripes complete with hood. He has a long chestnut beard with little hanging trinkets. His gray eyes peer out from beneath his feathered brown hat.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born several months after his mother was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Seeks redemption.
Ideals: Athletic, Impeccable. Flaws: Secretive. Bonds: Criminal record, Military. Occupation: Cook
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: Banded agate (11 gp).
Hupe Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a red shirt with thin brown vertical stripes and red pants. He keeps his long white hair kept up in a rat tail. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hupe is combative with any and all who dare try his patience in the slightest.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and wants a kiss
Ideals: Athletic, Justice. Flaws: Addict. Bonds: Has a crush, Military. Occupation: Sage
Voice: Hollow voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Greethen Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His bronze crest is braided into rings. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He served in the navy to pay for his family's outstanding loans. Like his mother and his brother before him, after school he went straight into learning to become a Seamstress. He now owns his own business.
Motivation: Meet up once more with his childhood friend; and sabotage a competitor
Ideals: Optimist. Flaws: Shy. Bonds: In love, Military, Job, Adventurer. Occupation: Seamstress
Voice: Italian accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 5 (-3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: Sard (20 gp).
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