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NPC Generator

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Advanced [show]


Engong Harper, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her golden hair is long and unkept. Her gray eyes are passionate and lively.

Personality: She can speak with the recently deceased. Animals are drawn to her, and she is able to talk to them.

History: She was born the only child of a wealthy merchant. She moved out west to avoid the crime she committed. Being a Locksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Engong Harper, Female Half-Orc Sorcerer 1
Medium (4'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp.


Social Check DCs


Spring In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'3". He is wearing a long, pastel cloak, and his gloved hand is found clutching a spear. His fur, while still mostly red, has prominent grey streaks. He has a dull look in his hazel eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the north, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Many dire rats want him driven away; and revenge

Ideals: Fighting, Optimist. Bonds: In love, Immigrant, Slave, Enemies. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Spring In the Storm, Male Tabaxi Sorcerer 4
Medium (5'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 13 (+1)19 (+4)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 34000 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Old masterpiece painting (1000 gp). Solid gold idol (700 gp).


Social Check DCs


Caeldrim Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears just a tan suit. He keeps his auburn hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Caeldrim was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Joker, Persistence. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Caeldrim Arnuanna, Male Elf Sorcerer 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)14 (+2) 11 (+0)18 (+4)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Gnome, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kriv Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. His crest is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Kriv would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful slaver made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable. Bonds: Rich, Immigrant, Military, Mentor. Occupation: Barber

Voice: Stutters

Attributes [hide]

Kriv Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Deception +1
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Tourmaline (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Olunt Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a brown and grey robe with the hood down. His golden hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.

History: Olunt lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Athletic, Passionate, Pacifist. Flaws: Ugly. Bonds: Family. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Olunt Silverstone, Male Dwarf Sorcerer 3
Medium (3'11") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Abyssal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 200 gp.


Social Check DCs


Jade Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, pastel cloak. His fur is greying and his face has many wrinkles. His yellow eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Jade liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted arcane powers by his dying brother.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Athletic, Professionalism, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Nature. Occupation: Seamstress

Voice: Soothing and warm

Attributes [hide]

Jade Of Claws, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 260 gp. 1 Chain shirt.


Social Check DCs


Beast Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her fur is cut close to her head. Her eyes are copper and she is always smoking a pipe.

Personality: Eccentric and domineering, Beast will drive conversation. She invites people to come help in her community garden.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Beast liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To prove her worth to the world; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Extrovert, Philantrophist. Flaws: Disease, Insomniac. Occupation: Barrister

Voice: Excited and jittery

Attributes [hide]

Beast Of Clay, Female Tabaxi Sorcerer 3
Medium (5'7") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. Sapphire pendant on gold chain (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Virra Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a large blue jacket. Her hair is chestnut and very short. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She served in the navy to pay for her family's outstanding loans. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Virra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Virra. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is not mentally stable, and does not behave rationally

Ideals: Athletic, Opinionated. Flaws: Addict, Insane. Bonds: Criminal record, Military. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Virra Murnig, Female Gnome Sorcerer 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 20 (+5)8 (-1) 13 (+1)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Fax Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has wavy rusty crest. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Bonds: Attractive, Nature, Job, Enemies. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Fax Pfaphnyrennish, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 14 (+2)17 (+3)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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