Scrag Colby, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a cross on it. With a patchy golden beard and wild golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Scrag wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to have a good time and be beloved.
Ideals: Disciplined, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp. 1 Breastplate.
Gimble Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants. He is portly but not overly obese. He wears a colorful flower in his golden hair. This brown eyed easterner is not easily forgotten.
Personality: Aggressive, abrasive, and angry, Gimble embodies much of what other species detest in the Gnomes. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Gimble grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). After a long history of fighting, Gimble and his spouse have recently divorced.
Motivation: To settle down with his crush; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer, Has a crush. Occupation: Junk Dealer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1100 sp. 1 Masterwork manacles.
Tree Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she is generally shirtless and showing off her tattooed chest, and is pretty ugly. Her orange fur is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: Confrontational and typically high on some drug or another. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born in the east. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to trick people and travel the world for free.
Motivation: She is terrified, and will act out of fear; and she is a bit of a kleptomaniac
Ideals: Justice. Flaws: Ugly, Addict, Fearful. Bonds: Immigrant, Criminal record. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Riswynn Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears baggy grey pantaloons and a white scarf. Sporting a brown mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Her father raised her in a mountain cabin. Riswynn liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a Slave Trader soon after.
Motivation: Balancing her hectic life and new Slave Trader responsibilities is difficult.
Flaws: Insane. Bonds: Enemies, Adventurer, Nature, Job. Occupation: Slave Trader
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 380 gp. 1 Masterwork Common Ranged Weapon.
Silaqui Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a hunchback. Her chestnut hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a ruthless business woman, a trait she acquired from her father.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Merchant arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Joker, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Merchant
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp.
Oloric Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears professional attire. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a skull on it. His golden hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments
History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He inherited the family business which he has now maintained for 2 years.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Gifted. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Bricklayer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 9 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. Jade (40 gp). 2 Tanglefoot bags.
Zook Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. He is obsessed with his god.
History: He comes from a rich eastern family. Zook was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Entrepeneur, Philantrophist. Flaws: Addict. Bonds: Religious, Rich. Occupation: Seamstress
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 gp.
Mantus Grief, Male Tiefling [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His hair is purple, silky, and of moderate length. This red eyed easterner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. He invites people to come help in his community garden.
History: He was born to loving parents in a slum to the east. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire.
Ideals: Philantrophist. Bonds: Attractive, Has a crush, Poor, Slave. Occupation: Adventurer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 9000 cp. Jasper (70 gp). Malachite (12 gp). 1 Disguise kit.
Purah Decorum, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Her eyes are silver and catlike.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the south to a Barkeep, Purah learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and find a way to reverse the transformation of her sister
Ideals: Fighting. Flaws: Shy. Bonds: Job, Family. Occupation: Barkeep
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 1300 sp. 1 Darkwood Shield.
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