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NPC Generator

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Advanced [show]


Jade Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears brown painted combat armor at almost all times. He has brown fur. His fierce amber eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Jade grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Criminal record, Adventurer, Rich. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jade Wind, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Athletics +5, Insight +5
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp. Pink pearl (100 gp).


Social Check DCs


Yvonne Badger, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She wears light armors faded through time and improper care. Her brown hair has been sun bleached extensively. She has hazel eyes.

Personality: She is extraordinarily eccentric. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She is the product a well kept family trust fund and as such has never really known need. Cursed with a spirit at a very young age, Yvonne has worked very hard to control her curse. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Flaws: Insane, Disease. Bonds: Attractive, Rich. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Yvonne Badger, Female Human Sorcerer 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)14 (+2) 12 (+1)9 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp.


Social Check DCs


Trail Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a long, brown cloak. She has dyed her greying orange fur a little too much giving a sharp orange color. She wears large thick round spectacles.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. Since then, she has sought to make the best of life.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Slave, Adventurer. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Trail Of Clay, Female Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp. 2 Holy water.


Social Check DCs


Sammal Open, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. He has no hair. He has black eyes and a black hat with a tan feather.

Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Religious, Criminal record. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Sammal Open, Male Tiefling Sorcerer 1
Medium (6'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)18 (+4) 9 (-1)16 (+3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin, Ignan, Draconic, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 200 sp.


Social Check DCs


Azza Anger, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her blue hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She is very quiet and rarely speaks above a whisper. She has a small toy that she constantly fidgets with.

History: She was born in the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy, Addict. Bonds: Immigrant. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Azza Anger, Female Tiefling Sorcerer 4
Medium (5'4") Tiefling, True Neutral (CR 4)
Armor Class 9
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)13 (+1) 10 (+0)6 (-2)
Skills Investigation +3, Stealth +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 22000 sp.


Social Check DCs


Roger Gracey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He wears his golden hair up. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Military. Occupation: Barrister

Voice: Aggressive tone

Attributes [hide]

Roger Gracey, Male Human Sorcerer 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Verna Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it, and she perpetually has her hammer ready. She has moderate length black hair. She has a dull look in her hazel eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a small toy that she constantly fidgets with.

History: A powerful necromancer made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg

Ideals: Fighting, Disciplined. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Verna Hogcollar, Female Halfling Sorcerer 3
Small (2'9") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2100 sp.


Social Check DCs


Mary Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow coat over a violet low-cut shirt, and a broad hat upon her head. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her brown hair is heavily combed to the right. Her eyes are a pleasant brown.

Personality: She is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved out east to avoid the crime she committed. She used her abilities to travel the world and help people.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Ideals: Joker, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Religious. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Mary Madden, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)16 (+3) 18 (+4)14 (+2)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Elven, Undercommon, Draconic, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 140 gp.


Social Check DCs


Leaf Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a well pressed and immaculate suit (or dress). Her white fur is lengthy. She has hazel eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in the north. After coming to the age of reason, Leaf took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.

Motivation: She feels the way she acts is they only way to get by in the world; and she desires power and/or immortality

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Leaf Of Dragons, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)15 (+2) 8 (-1)15 (+2)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 pp. Jet (60 gp). 1 Masterwork Heavy steel shield.


Social Check DCs

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