Cloud On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man usually wears his pastel robe and has his lance always slung over his shoulder, and a wedding ring on his right hand. His brown fur, when down, is lengthy. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To reunite with his absent mother; and doesn't want to be a engraver and was forced into it by his family
Ideals: Fighting. Flaws: Shy. Bonds: In love, Attractive, Family. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 370 gp. 1 Bullseye lantern.
Three Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. She wears her brown fur up. She has gleaming, smiling green eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not trust anyone and sleeps with one eye open.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has drifted from career to career and currently works as a Shoemaker.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to get a good night's sleep
Flaws: Ugly, Insomniac. Bonds: Rich, Job, Debt. Occupation: Shoemaker
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Terran, Infernal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. 1 Masterwork studded leather.
Ortegar Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a simple white robe with violet stripes complete with hood. His moppish red hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Ortegar studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Attractive, Criminal record. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 13 (+1) | 14 (+2) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Halfling, Undercommon, Ignan
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 pp.
Sarah Gresham, Female Human [Permalink]
Personal [hide]
Description: Standing 4'7", this woman tends to wear a large grey jacket. She keeps her white hair in a pixie cut. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She never swears and excessively uses polite adverbs when speaking. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in a small village she learned the ways of the warrior from her mother. Cursed with vampirism at a very young age, Sarah has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Meet up once more with her childhood friend; and to be a hunter again
Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Dilettante
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: A miniature golden chest with tiny emeralds lining the top (50 gp).
Chay Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He has a large red mantle and cape that has been intricately interwoven into his blue robe, and his gloved hand is found clutching a scythe. His silver hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Chay hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. The war was a terrible time for him, and Chay does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Chay was born in the south. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Ideals: Artistic, Persistence. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Crown-heir
Voice: Thin and wheezing
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Ignan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Dayereth Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a tan coat, and is pretty ugly. His hair is cut close to his head. This green eyed southerner is not easily forgotten.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Dayereth was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Family, Military. Occupation: Sculptor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: Chalcedony (70 gp). Bloodstone (70 gp).
Balam Idea, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is red, silky, and of moderate length. His red eyes dart from person to person.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Balam was born the youngest of three triplets. His first spouse was a Carter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother; and regain custody of his son
Ideals: Athletic, Justice. Bonds: Rich, Attractive, Family. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 360 gp. 1 Magnifying glass.
Theodoric Prescott, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears loose pants and a collared shirt complete with sweater beneath his coat. He has brown hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Theodoric was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Fisher for hire.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Fighting. Bonds: Job, Nature, Rich, Military. Occupation: Fisher
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 90 pp. 1 Banded mail.
Ridaro Radcliffe, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears professional attire. Her white hair is lengthy. She wears large thick round spectacles.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Sold as a small child to a slaver, Ridaro was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent father.
Ideals: Disciplined. Bonds: Attractive, Family, Mentor. Occupation: Assassin
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp. Jasper (70 gp).
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