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NPC Generator

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Advanced [show]


Gynnie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her red hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: She is irascible and easily irritated. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Gynnie abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Gynnie Sunmeadow, Female Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Balimaar Brent, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. He has moderate length white hair. His fierce amber eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature, Poor. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Balimaar Brent, Male Human Sorcerer 2
Medium (5'9") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)17 (+3) 6 (-2)6 (-2)
Skills Athletics +0, Medicine +0
Senses Passive Perception 8
Languages Common, Celestial, Gnoll, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 140 gp.


Social Check DCs


Chad Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. With a patchy black beard and wild black hair. He has a tattooed face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted from career to career and currently works as a Marshal.

Motivation: Further expansion of business; and many giants want him driven away

Flaws: Ugly, Impulsive. Bonds: Enemies, Immigrant, Job. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Chad Ethanasath, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)13 (+1) 10 (+0)15 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 150 gp. Red garnet (150 gp). Jade (150 gp). Coral (150 gp). 3 Thunderstones.


Social Check DCs


Orryn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has decided he is irredeemable

Flaws: Secretive, Ugly, Greedy. Bonds: Military, Criminal record. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Orryn Musgraben, Male Gnome Sorcerer 2
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 400 gp.


Social Check DCs


Nim Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Knight does. His head has been shaved. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Knight and found it very stressful. He now owns his own business.

Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Mentor. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Nim Withrethin, Male Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp.


Social Check DCs


Tree Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with small hat. He keeps his cinnamon fur in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Assassin. He uses divination through singing.

History: Tree was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He struck the Assassin job and began his own company from there.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted, Logical. Bonds: Immigrant, Job, Adventurer. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Tree Of Shadows, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp.


Social Check DCs


Arara Almeida, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a large yellow mantle and cape that has been intricately interwoven into her brown robe. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. Her amber eyes peer out from beneath her feathered yellow hat.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Arara was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Adventurer, Criminal record. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Arara Almeida, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 6 (-2)11 (+0) 10 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs


Yurgunn Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her long black hair kept up in a rat tail. She tend to wears goggles to shield her eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: The child of a Farmer, who enjoyed hunting, Yurgunn was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Yurgunn took refuge in the large cave and found the beat up hammer and armor she uses now. She's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Fighting, Athletic. Flaws: Secretive, Addict. Bonds: Family, Nature. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Yurgunn Eversharp, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)16 (+3) 13 (+1)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Gnome, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 40 gp. 1 Darkwood Shield.


Social Check DCs


Breena Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear tan clothing when she does not wear armor. She has moderate length black hair. She wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Breena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised in a island tribe. There was a wharf not far from home where she often wandered off to fish. She now mingles about in high society.

Motivation: She wants to get laid; and she has a crush on the local cook

Flaws: Depressed, Hedonist. Bonds: Nature, Rich, Has a crush. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Breena Bafflestone, Female Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp. Hematite (9 gp).


Social Check DCs

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