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NPC Generator

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Advanced [show]


Elama Aloro, Female Elf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears blue leather gloves, a blue jacket, and tight pants. Her skin is also unnaturally pale. Her hair is long and white with streaks of silver, and is pulled back with small blue clips. Her face is covered beneath a completely black helmet.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Elama grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elama. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Elama Aloro, Female Elf Sorcerer 1
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Wrenn Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing a long, blue, dusty cloak. He has moderate length silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He also hits on women, regardless of circumstances.

History: Wrenn was born in the west. At a young age he loved to build and create. A gifted student he started as a Marshal, but he got bored and became a Herbalist. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Persistence, Entrepeneur, Optimist. Bonds: Job, Has a crush. Occupation: Herbalist

Voice: Scottish accent

Attributes [hide]

Wrenn Cobblelob, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills Acrobatics +0, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Auran
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Ûkrom Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'7" and wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. With bright auburn hair and a scraggly beard. His blue eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to fit into much smaller and tighter spaces than normal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered west to less war torn lands. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. He hasn't told them the truth, but wants to settle down with them.

Motivation: Seeks redemption; and he would like to get married and retire

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Has a crush, Criminal record. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Ûkrom Shelly, Male Half-Orc Sorcerer 2
Medium (6'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Darkwood Buckler.


Social Check DCs


Norûk Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. His brown hair is drawn into a tight pony tail with a skull scrunchie. His eyes are a pleasant green.

Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Shy. Bonds: Attractive, Immigrant, Slave, Rich. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Norûk Blankley, Male Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)7 (-2) 12 (+1)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs


Theodoric Shelley, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. He wears his silver hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Theodoric hails from a village terrorized by gnolls. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theodoric took refuge in the large cave and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Insane, Shy. Bonds: Attractive, Enemies, Nature. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Theodoric Shelley, Male Human Sorcerer 2
Medium (6'4") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)12 (+1) 13 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 210 gp.


Social Check DCs


Arannis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His moppish blonde hair is in a traditional bowl cut. His amber eyes peer out from beneath his deerstalker blue hat.

Personality: He dislikes all the random violence that takes place in the west. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: He is a bit of a kleptomaniac.

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Arannis Teinithra, Male Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)16 (+3) 16 (+3)5 (-3)
Skills Athletics +3, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Mary Wedgwood, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a slight overbite and is overall scrawny. She has styled her golden hair well, parting it to the right. She wears large thick round spectacles.

Personality: A deeply religious woman she believes everything happens for a reason. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was always a brilliant, if unscrupulous mind. Like her father and her brother before her, after school she went straight into learning to become a Brewer. She then took over the family business and is one of the better Brewer for hire.

Motivation: Expand her business.

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Rich, Religious, Job. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mary Wedgwood, Female Human Sorcerer 2
Medium (5'11") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 500 sp.


Social Check DCs


Heward Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this western man wears a robe, a symbol of the sun god around his neck, and a shield on his belt. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Half-Elven people; and half-elven compassion

Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Nature, Poor. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Heward Harper, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp. Iolite (20 gp).


Social Check DCs


Juliana Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. She has shaved her head bald. Her eyes are brown.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born into a rich family. She was an apprentice working in her father's forge. She struck the Sage job and began her own company from there.

Motivation: Her spouse's relatives view her with great suspicion; and she is greedy

Ideals: Gifted. Bonds: Attractive, Rich, Job, Family. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Juliana Staurheim, Female Human Sorcerer 2
Medium (5'1") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)6 (-2) 6 (-2)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp. 1 Masterwork Light wooden shield.


Social Check DCs

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