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NPC Generator

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Advanced [show]


Sarah Cooper, Female Human [Permalink]

Personal [hide]

Description: A 5'2" northern woman, she wears just a grey suit. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She would rather hide behind her crafts than deal with other people.

History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Insane, Shy. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Sarah Cooper, Female Human Sorcerer 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 17 (+3)17 (+3)
Skills Performance +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp.


Social Check DCs


Lia Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears bulky yellow painted plate armor. She is bristling with hidden weapons, mostly halberds and shields. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are brown and beady.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is obsessed with her god.

History: Lia hails from a village terrorized by giants. Lia was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Lia decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Ugly, Shy. Bonds: Criminal record, Religious, Enemies. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Lia Othronus, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 12 (+1)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Jezebeth Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her hand crossbow with her veritable burlap sack of a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her hair is blue and curly. Her eyes are white.

Personality: She hates drow. She views them as having robbed her home of its proper glory. The war was a terrible time for her, and Jezebeth does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She is compelled to act according to her religious beliefs; and she wants nothing more than to rejoin the army

Flaws: Depressed, Ugly. Bonds: Enemies, Military, Religious. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Jezebeth Judgment, Female Tiefling Sorcerer 2
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)12 (+1) 9 (-1)17 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 800 sp.


Social Check DCs


Sweet Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her black fur in a pixie cut. She has a tattooed face.

Personality: Overbrimming with self-confidence, Sweet isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She misses her home and complains about the freezing weather, even in summer.

History: From birth she was tutored by a cruel and relentless mentor. Sweet was born on a far western desert where she grew up under the tutelage of her mother, an expert Assassin. She inherited the family business which she has now maintained for 5 years.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against gnolls

Ideals: Impeccable. Bonds: Immigrant, Mentor, Job, Enemies. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Sweet Mist, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Falkrunn Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She tends to wear a brown poncho over her likewise colored trousers and shirt. Beneath her clothing is a huge mess of scar tissue. She has wavy black hair. Her violet unseeing eyes seem to look past you.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She pushes her goals aggressively. She is also a coward if confronted.

History: She served in the navy to pay for her family's outstanding loans. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels threatened by others; and she is currently in port desperately looking for someone to get her out

Flaws: Disease, Secretive, Fearful. Bonds: Slave, Military. Occupation: Layabout

Voice: French accent

Attributes [hide]

Falkrunn Morigak, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Two Llamas Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. He has no fur. He has gleaming, smiling green eyes.

Personality: He speaks before he thinks and is too direct. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a necromancer, Two Llamas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive. Bonds: Rich, Mentor. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Two Llamas Of Ivory, Male Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1000 cp.


Social Check DCs


Kilvar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his chestnut hair up. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of western immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kilvar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kilvar. He has drifted from career to career and currently works as a Barkeep.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Ugly, Insane. Bonds: Job, Criminal record, Immigrant. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Kilvar Goldfinder, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)16 (+3) 13 (+1)7 (-2)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 sp. Chrysoprase (50 gp).


Social Check DCs


Spring Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is renowned for her bright pastel dresses and hats, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. Her orange fur is singed and shortened. Her eyes are yellow and she is always smoking a pipe.

Personality: Eccentric and domineering, Spring will drive conversation. She can't help but pocket interesting objects she comes across

History: Spring was born in the south. At a young age she loved to build and create. Spring was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Spring decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and further expansion of business

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Spring Grass, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp. 3 Smokesticks.


Social Check DCs


Kilvar Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. He has styled his brown hair well, parting it to the left. His amber eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of illithids once and for all.

History: Born to a Bricklayer, his mother struggled to pay the bills. Kilvar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Flaws: Impulsive, Antagonistic. Bonds: Enemies, Poor, Adventurer. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kilvar Burrowfound, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 19 (+4)12 (+1) 13 (+1)7 (-2)
Skills Arcana +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp.


Social Check DCs

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