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NPC Generator

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Advanced [show]


Willow Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is well dressed, constantly wearing a white suit, brown shirt, and white tie. Her silver hair is kept up in a ponytail inside a feathered hat. Her fierce hazel eyes like to dwell on things.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Willow studied abroad. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry her sister to traveling adventurers.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Willow Warmwater, Female Halfling Sorcerer 3
Small (2'8") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 18 (+4)5 (-3)
Skills Insight +6, Intimidation -1
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Shamil Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She has a large blue mantle and cape that has been intricately interwoven into her grey robe. She has a slight overbite and is overall scrawny. She keeps her long auburn hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is business-like. She takes instructions and follows them to the letter. Shamil enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Professionalism, Athletic. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Shamil Tarkelby, Female Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)16 (+3) 16 (+3)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Aquan, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 600 sp.


Social Check DCs


Nora TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is generally shirtless and showing off her tattooed chest. Her whole body is exceptionally muscular. Sporting a silver mohawk this woman's hair draws a lot of attention. Her violet eyes are passionate and lively.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She believes the world needs to unite to get rid of dire rats once and for all.

History: Nora was born the youngest of three triplets. She has had some formal singing training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Nora was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: To share knowledge with the world; and someone believes her a fraud

Ideals: Athletic, Artistic, Logical. Bonds: Immigrant, Enemies, Family. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Nora TellPenny, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 2000 sp.


Social Check DCs


Yurgunn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She has dyed her greying silver hair a little too much giving a sharp silver color. She wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She got away from her former life and has fallen to alcoholism.

Motivation: Her spouse's relatives view her with great suspicion; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Debt, Family. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Yurgunn Daerdahk, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 13 (+1)7 (-2)
Skills Acrobatics +4, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Urshar Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. She has done her best to style her silver hair to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is extraordinarily eccentric. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She's in love; and wants a kiss

Flaws: Insane, Disease. Bonds: In love, Immigrant, Has a crush. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Urshar Frostbeard, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)13 (+1) 13 (+1)9 (-1)
Skills Athletics +4, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp.


Social Check DCs


Art Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His brown fur has been sun bleached extensively. His eyes are amber and beady.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of western immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Art Of World, Male Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Lûgnak Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears just a white suit. He has a hunchback. His tied-back hair is brown. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Lûgnak Wallace, Male Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)4 (-3) 11 (+0)8 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp.


Social Check DCs


Mormo Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His chestnut hair is smooth and relatively long. His fierce silver eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Entrepeneur, Philantrophist. Flaws: Insane, Fearful. Bonds: Nature. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Mormo Ecstasy, Male Tiefling Sorcerer 2
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 150 pp. Solid gold idol (400 gp).


Social Check DCs


Gilbert Fidget, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his sister; and he's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Rich, Family. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Gilbert Fidget, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp.


Social Check DCs

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