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NPC Generator

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Advanced [show]


Eloise Beitz, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an entirely brown suit with red socks and a vest with buckled shoes. Her golden hair is wavy and long. She has several tiny topaz earrings on each ear.

Personality: She is a Navigator first and foremost. She believes firmly that knowledge should be universal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: From birth she was tutored by a cruel and relentless mentor. Like her father and her sister before her, after school she went straight into learning to become a Navigator. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Revenge; and she wants revenge against orcs

Flaws: Disease. Bonds: Rich, Job, Mentor, Enemies. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Eloise Beitz, Female Human Sorcerer 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)7 (-2) 8 (-1)14 (+2)
Skills Animal Handling +1, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Kody Adley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His hair is short and black. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Sculptor profession.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He inherited the family business which he has now maintained for 14 years.

Motivation: To be a Sculptor again; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Kody Adley, Male Human Sorcerer 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Intimidation +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp. Black velvet mask with numerous citrines (170 gp).


Social Check DCs


Balifra Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a grey armored body suit, with a simple green line shooting up and back down. Her blonde hair is braided into rings. Her ears are large.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Balifra has worked very hard to control her curse. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur. Flaws: Ugly, Secretive, Disease. Occupation: Navigator

Voice: Forgets to breathe while speaking

Attributes [hide]

Balifra Foamtankard, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)17 (+3) 16 (+3)6 (-2)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Ignan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 120 gp.


Social Check DCs


Quespa Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her scarlet crest is lengthy and is close to two feet long. Her eyes are red and she is always smoking a pipe.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now mingles about in high society.

Motivation: Doesn't want to be a Unemployed and was forced into it by her family; and her spouse's relatives view her with great suspicion

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Rich, Attractive, Family. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Quespa Qyxpahrgh, Female Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)16 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Ignan, Giant, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 14000 cp.


Social Check DCs


Bucklal Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears white painted combat armor at almost all times. His auburn hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A true patriot, Bucklal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Joker. Flaws: Insomniac. Bonds: Poor, Military. Occupation: Miller

Voice: Whispers

Attributes [hide]

Bucklal Greenbottle, Male Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Ar-Gul Emsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He carries with him a set of scythes on his belt, each one with a aquamarine on the hilt. His hair is always cut to a buzz. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Rich, Military. Occupation: Servant

Voice: German accent

Attributes [hide]

Ar-Gul Emsworth, Male Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)10 (+0) 13 (+1)7 (-2)
Skills Nature +2, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp. Jet (130 gp). 1 Tanglefoot bags.


Social Check DCs


Ekemon Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is thinning but still full. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Sage profession.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Mentor, Nature. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Ekemon Grief, Male Tiefling Sorcerer 2
Medium (5'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)18 (+4) 11 (+0)13 (+1)
Skills History +6
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Abyssal, Terran
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Falkrunn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many black ritualistic tattoos. She has the majority of her body covered in plate. She wears a colorful flower in her silver hair. She has gleaming, smiling gray eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When she was but 7 years old her parents immigrated from the east. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Tabaxi people; and she is content

Ideals: Professionalism, Gifted. Bonds: Attractive, Immigrant. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Falkrunn Daerdahk, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 7 (-2)8 (-1)
Skills Animal Handling +0, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp.


Social Check DCs


Anverth Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, tan, dusty cloak. He has styled his brown hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is very quiet and rarely speaks above a whisper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Anverth lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and to unite with his brother

Ideals: Logical, Persistence. Flaws: Shy. Bonds: Family, Religious. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Anverth Offund, Male Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 20 (+5)13 (+1) 11 (+0)12 (+1)
Skills Athletics +0, History +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 40 pp.


Social Check DCs

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