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NPC Generator

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Advanced [show]


Delre Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman has a large grey mantle and cape that has been intricately interwoven into her yellow robe. She has a penchant for wearing a ring with an oversized opal on her left hand. Her silver hair is well kept. Her fierce green eyes like to dwell on things.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She pushes her goals aggressively. She is also a coward if confronted.

History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Spice Merchant job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Emotional, Fearful. Bonds: Rich, Mentor, Job. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Delre Goblinbane, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 16 (+3)7 (-2)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp. Pink pearl (130 gp). 1 Tanglefoot bags.


Social Check DCs


Drifting Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear pastel clothing when he does not wear armor. His lavender fur, when down, is lengthy. His eyes are likewise hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Drifting took refuge in the ruined castle and found the beat up rapier and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants a kiss; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting, Gifted. Flaws: Shy. Bonds: Nature, Has a crush. Occupation: Server

Voice: Sensual and smooth

Attributes [hide]

Drifting Wind, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp. 1 Magnifying glass.


Social Check DCs


Uadjit Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears suspenders and black workpants. Her shirt is red, and she wears a heavy black leather apron most of the time. She has styled her silver crest well, parting it to the right. She tend to wears goggles to shield her eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born to a pair of adventurers, Uadjit grew up listening to her father's many stories. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Being a Armorer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with her old friends; and she feels kind of lost in life

Flaws: Ugly, Fearful, Depressed. Bonds: Criminal record, Adventurer. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Uadjit Kimbatuul, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp.


Social Check DCs


Tiaathque Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a blue poncho over her likewise colored trousers and shirt. Her auburn hair is still thick. Her face is covered beneath a completely black helmet.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not trust anyone and sleeps with one eye open.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of giants

Ideals: Joker. Flaws: Insomniac. Bonds: Religious, Enemies. Occupation: Interpreter

Voice: German accent

Attributes [hide]

Tiaathque Floshem, Female Elf Sorcerer 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp. 1 Darkwood Buckler.


Social Check DCs


Jane Sibilans, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, but even with her fine clothing she looks run-down. She has slicked back brown hair. She has several tiny jet earrings on each ear.

Personality: She is very quiet and rarely speaks above a whisper. She is a font of random trivia from the lore and stories she has discovered

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has money and likes to spend it.

Ideals: Logical. Flaws: Shy. Bonds: Rich, Religious, Mentor. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Jane Sibilans, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp. Rock crystal (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Aldous Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy violet pantaloons and a black scarf. His long blonde hair is drawn into a two foot long braid. His brown eyes are passionate and lively.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying sister.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Athletic, Gifted, Philantrophist. Bonds: Nature, Mentor. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Aldous Nobles, Male Half-Elf Sorcerer 3
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Osco Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is wearing a long, red, dusty cloak. His skin is also unnaturally pale. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of eastern immigrants he idolized his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well

Ideals: Disciplined, Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Osco Stoutman, Male Halfling Sorcerer 2
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)16 (+3) 17 (+3)14 (+2)
Skills History +5, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Terran, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 60 gp.


Social Check DCs


Gormogord High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears white leather gloves, a white jacket, and tight pants. His tied-back hair is silver. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his singing dream.

Motivation: Wants a kiss; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Slave. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Gormogord High-hill, Male Halfling Sorcerer 3
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Katherine Ryley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a faded coat and loose pants complete with feathered hat. Her brown hair is heavily combed to the right. She has a tattooed face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Katherine was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk.

Ideals: Philantrophist. Bonds: Adventurer, Rich, Religious. Occupation: Performer

Voice: Forgets to breathe while speaking

Attributes [hide]

Katherine Ryley, Female Human Sorcerer 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 500 sp. Citrine (80 gp).


Social Check DCs

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