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NPC Generator

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Advanced [show]


Herleva Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She is dressed in an above average manner. Her long red hair reaches down to her waist. Her violet eyes are passionate and lively.

Personality: Always inclined to offer people food she seems plenty friendly. When she's not drinking or sleeping the drinks off, she's doing singing.

History: Born in the east her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her singing dream.

Motivation: She is greedy; and balancing her hectic life and new architect responsibilities is difficult

Ideals: Philantrophist, Artistic. Bonds: Attractive, Poor. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Herleva Caphaxath, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. Cloth of gold vestments (40 gp). 1 Tanglefoot bags.


Social Check DCs


Caeldrim L'Fondant, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many blue ritualistic tattoos. He wears a yellow collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His white hair is long and unkept. His fierce green eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Barkeep father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Caeldrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He is terrified, and will act out of fear; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Ugly, Antagonistic, Fearful, Disease. Bonds: Enemies. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Caeldrim L'Fondant, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 5 (-3)10 (+0)
Skills Medicine -1, Performance +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. Red spinel (90 gp). 1 Silk rope.


Social Check DCs


Nirgel Trust, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is bristling with hidden weapons, mostly halberds and maces. He has wavy dark red hair. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Bellfounder, his mother struggled to pay the bills. In his youth he was a Bellfounder, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Philantrophist, Gifted. Flaws: PTSD. Bonds: Criminal record, Poor. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Nirgel Trust, Male Tiefling Sorcerer 2
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 180 gp.


Social Check DCs


Diesa Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears suspenders and brown workpants. Her shirt is red, and she wears a heavy brown leather apron most of the time. Her blonde hair is slicked back into a classic pompadour. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of herself, she believes she is the best Cook born in the past three hundred years. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Diesa Loderr, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)15 (+2) 18 (+4)13 (+1)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp. Sardonyx (40 gp). 8 Acid flasks.


Social Check DCs


Spear In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears brown leather gloves, a brown jacket, and tight pants. His cinnamon fur is knotted and matted. His ears are large.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and dwarven compassion

Ideals: Artistic. Flaws: Ugly, Racist, Shy. Bonds: Rich. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Spear In the Wind, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 350 gp.


Social Check DCs


Everard Tickle, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a brown suit, black shirt, and yellow tie. His hair is chestnut and very short. He has gleaming, smiling brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a brothel owner, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Ugly, Selfish, Shy. Bonds: Mentor, Adventurer. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Everard Tickle, Male Human Sorcerer 2
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 7 (-2)9 (-1)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 270 gp.


Social Check DCs


Drifting In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is lavender, silky, and of moderate length. He has green eyes and a brown hat with a black feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Passionate, Pacifist. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Drifting In the Storm, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 290 gp. 3 Tanglefoot bags.


Social Check DCs


Frug Nackle, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt, he is not a threatening figure. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Marry his brother to traveling adventurers; and a rival would like him out of the picture

Flaws: Insomniac, Impulsive, Mundane. Bonds: Criminal record, Family. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Frug Nackle, Male Gnome Sorcerer 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)11 (+0) 13 (+1)11 (+0)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Dagger Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His beige fur is slicked back into a classic pompadour. He has amber eyes and a pastel hat with a tan feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the south his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To prove his worth to the world; and wants his loneliness to end

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Poor, Slave, Has a crush. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Dagger Wind, Male Tabaxi Sorcerer 3
Medium (6'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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