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NPC Generator

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Advanced [show]


Elaim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a robe, a symbol of strength around his neck, and a sai on his belt. His silver hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Elaim embodies much of what other species detest in the Dwarves. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of western immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Elaim's homeland. Elaim decided to take the middle way and become a bodyguard. After a long history of fighting, Elaim and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Elaim Helcral, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Alexandre Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. His skin is fair and his fingers are delicate and long. He is bald on top and has large blonde tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.

History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Ideals: Professionalism, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Performer

Voice: Speaks with squeezed throat

Attributes [hide]

Alexandre Siannodel, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp.


Social Check DCs


Adelard Landon, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the east, certain he would find work there.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Artistic, Gifted. Bonds: Attractive, Immigrant, Family. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Adelard Landon, Male Human Sorcerer 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 10 pp.


Social Check DCs


Holg Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of kukris, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a dull look in his green eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Holg Hartford, Male Half-Orc Sorcerer 2
Medium (6'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 170 gp. 3 Antitoxin.


Social Check DCs


Beast Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman very much looks the part of a Roofer. Her clothes are grease stained in places. She has no fur. Her fierce amber eyes like to dwell on things.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the west to a Roofer, Beast learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She became a Roofer soon after.

Motivation: Further expansion of business; and expand her business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Beast Of Storm, Female Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 10 pp. 1 Silk rope.


Social Check DCs


Luthra Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her head has been shaved. Her hazel eyes are slightly larger than normal.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the south, but her parents moved at a very young age to the north. Her mother took her hunting and taught her how to get in the mind of other creatures. She moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Half-Elven people; and she is unsatisfied with her job

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Immigrant, Nature. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Luthra Dunben, Female Gnome Sorcerer 3
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 20 (+5)14 (+2) 8 (-1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. Coral (90 gp). Azurite (9 gp). Red-brown spinel (90 gp).


Social Check DCs


Vezera Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'8" when asserting herself. She has styled her red crest well, parting it to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She loves telling others what to do and how they should feel about things. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: The child of eastern immigrants she idolized her mother. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She became a Spice Merchant soon after.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Ideals: Opinionated. Flaws: Insane, Fearful. Bonds: Immigrant, Job, Criminal record. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Vezera Umbyrphrael, Female Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)10 (+0) 10 (+0)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Azza Peace, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears light armors faded through time and improper care. Her chestnut hair is singed and shortened. She is baby faced.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She also is a firm believer in the womanly ideal.

History: Sold as a small child to a wizard, Azza was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and she is greedy

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Azza Peace, Female Tiefling Sorcerer 2
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)7 (-2) 12 (+1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 180 gp. Peridot (60 gp). Citrine (60 gp). Peridot (60 gp). 1 Chain shirt.


Social Check DCs


Muggrish Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his blonde hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. A true patriot, Muggrish would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting, Athletic. Bonds: Attractive, Job, Military. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Muggrish Yeardley, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp. Brown-green garnet (100 gp). 4 Thunderstones.


Social Check DCs

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