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NPC Generator

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Advanced [show]


Bathin Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bathin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Bathin Righteous, Male Tiefling Sorcerer 2
Medium (5'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Burgell Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. He wears his brown hair up. His eyes are gray.

Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west his family was never financially stable. Burgell was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Burgell decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now owns his own business.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic. Flaws: Addict. Bonds: Job, Poor, Criminal record. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Burgell Tarkelby, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 9 (-1)9 (-1)
Skills Acrobatics +3, History +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 50 gp. 1 Half-Plate.


Social Check DCs


Shivering In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'8". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a whip. His gray fur has been sun bleached extensively. He has green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Shivering never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Joker, Entrepeneur, Fighting. Bonds: Attractive, Immigrant, In love. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Shivering In Woods, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Silver ewer (40 gp).


Social Check DCs


Valida Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this northern woman wears many layers of old clothing at all times. She wears a Stetson hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is overprotective of those who hire her services. She plays an instrument quite well.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To get a good night's sleep.

Ideals: Athletic, Artistic. Flaws: Ugly, Insomniac. Bonds: Poor, Guardian. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Valida Deepdelver, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 19 (+4)12 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ivellios Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with tan lining and desert motifs. His black hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Calm and collected, he is a well trained Stableman. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Ivellios was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Stableman

Voice: German accent

Attributes [hide]

Ivellios Fasharash, Male Elf Sorcerer 1
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp. Alexandrite (300 gp).


Social Check DCs


Lewis Marlowe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. He keeps his long golden hair kept up in a rat tail. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: He desires power and/or immortality.

Flaws: Ugly. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Lewis Marlowe, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 7 (-2)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp.


Social Check DCs


Paela Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a weathered and beat up set of banded mail beneath an oversized white coat. She wears her white hair up in a very large beehive style do. This violet eyed northerner is not easily forgotten.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She uses divination through singing.

History: She got into the Barber business at a young age. Her mother was a soldier and died while she was still young. Paela was left her mother's suit of armor and trained in its use and care. She ran away from her former home and has been making her living as a Barber for the past few years.

Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job

Ideals: Artistic, Gifted. Bonds: Job, Military. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Paela Stoutman, Female Halfling Sorcerer 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)12 (+1) 13 (+1)18 (+4)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Torbera Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is wavy and long. Her amber eyes lackadaisically let the world flow into them.

Personality: Torbera wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Torbera was born in the south. At a young age she loved to build and create. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Torbera grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Torbera. She has since lost track of the people in her past.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Disciplined, Persistence. Bonds: Attractive, Family, Criminal record. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Torbera Rumnaheim, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 17 (+3)10 (+0)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp.


Social Check DCs


Brug Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long black hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich eastern family. Brug was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Brug decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Impeccable. Bonds: Attractive, Rich, Criminal record. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Brug Wentworth, Male Half-Orc Sorcerer 2
Medium (5'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)10 (+0) 16 (+3)9 (-1)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 260 gp.


Social Check DCs

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