Valanthe Ariessus, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears bulky blue painted plate armor. Her silver hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: This woman loves music and to teach people music more than just about anything. She enjoys reading and quiet.
History: Valanthe was born the youngest of three triplets. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Artistic, Logical. Flaws: Insane. Bonds: Family, Attractive. Occupation: Priest
Voice: Squeaky
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 7 (-2) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp. Eye agate (13 gp).
Smoking Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body and is in decent physical shape. Her black fur is kept up in a ponytail inside a feathered hat. Her eyes are copper and she is always smoking a pipe.
Personality: Eccentric and domineering, Smoking will drive conversation. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She hasn't been sleeping well lately.
Motivation: To settle down with her crush; and she wants to get laid
Ideals: Extrovert. Flaws: Insomniac. Bonds: Immigrant, Rich, Has a crush. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 6 (-2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp.
Three In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing a long, pastel, dusty cloak. She sports a flattop fur cut. Her eyes, though not visible through her cowl, are blue.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a ruthless business woman, a trait she acquired from her father.
History: The child of eastern immigrants she idolized her father. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: A deep hatred of illithids; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Entrepeneur. Bonds: Attractive, Immigrant, In love, Enemies. Occupation: Scribe
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Moss agate (15 gp). Brown-green garnet (80 gp).
Moon In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. His fur is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was taken from his home at a very young age. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Slave, Religious. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 9 (-1) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). 1 Silk rope.
Morthos Swift, Male Tiefling [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is heavily combed to the right. He is very pretty but has cold, dead eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a minor phobia of water and hates getting wet.
History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often; and money/treasure
Ideals: Disciplined, Athletic. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 500 sp. Violet garnet (400 gp). Brown-green garnet (100 gp). 1 Masterwork Common Melee.
Zanna Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She wears just a tan suit. She has dyed her greying golden hair a little too much giving a sharp golden color. Her eyes, though not visible through her cowl, are green.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Zanna lived on a farm with her mother, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. Due to her spouse's obsession with being a Fletcher they were divorced and she won custody of their daughter. She worked as a Guard, and she later adopted a second daughter.
Motivation: Money/treasure; and she is greedy
Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Religious, Rich. Occupation: Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 cp. Moss agate (12 gp). 1 Superior lock.
Ûkbûk Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears just a white suit. His moppish black hair is in a traditional bowl cut. His brown unseeing eyes seem to look past you.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born in the north. His mother took him hunting and taught him how to get in the mind of other creatures. He has never given up on his music dream.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Immigrant, Nature. Occupation: Body Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. Hematite (5 gp).
Shamash Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and muscular, this southern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his black crest in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Shamash was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic. Flaws: Terse, Fearful. Bonds: Attractive, Job. Occupation: Barber
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Nimble Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tight fitting pastel shirt and pants. His beige fur is drawn into a tight pony tail with a dagger scrunchie. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Flattery will make him almost putty in your hands.
History: Nimble hails from a village terrorized by illithids. After coming to the age of reason, Nimble took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by illithids. Nimble was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Enemies, Family. Occupation: Dilettante
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
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