Ilde Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears grey painted combat armor at almost all times. She keeps her red hair in a pixie cut. She has amber eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Ilde was raised in a hard working conservative environment. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.
Motivation: To unite with her sister; and balancing her hectic life and new mayor responsibilities is difficult
Ideals: Joker. Flaws: Ugly. Bonds: Family, Job. Occupation: Mayor
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1 Chain shirt.
Sarah Fidget, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is wearing a long, brown, dusty cloak. With wild brown hair. Her face is covered beneath a completely black helmet.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in the south to a Painter, Sarah learned a great deal about her father's area of expertise. A few years later when the east was not economically sound they moved to her current location. She became a Painter soon after.
Motivation: Wants to open a new tavern.
Ideals: Joker. Flaws: Ugly. Bonds: Military, Job, Immigrant. Occupation: Painter
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. Sard (60 gp). Golden pearl (160 gp).
Spear Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a pastel coat over a green low-cut shirt, and a broad hat upon her head. She wears her beige fur down. This blue eyed westerner is not easily forgotten.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She misses her home and complains about the freezing weather, even in summer.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her mother's forge. She now mingles about in high society.
Motivation: To get a good night's sleep; and expand her business
Flaws: Mundane, Insomniac. Bonds: Job, Immigrant, Rich. Occupation: Performer
Voice: Posh accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp. Citrine (50 gp).
Rhogar Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His crest is silver and curly. He has a dull look in his red eyes.
Personality: Cocky and sure of himself, he believes he is the best Bowyer born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Bowyer and occasionally as a mercenary.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Bonds: Attractive, Job, Religious, Nature, Adventurer. Occupation: Bowyer
Voice: Booming voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 500 sp.
Numba Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a rose on it. She has shaved her head bald. Her brown eyes are passionate and lively.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born in the west. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break; and she's repulsed by the pc
Flaws: Racist, Antagonistic. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Miner
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Galinndan Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy red hair. His eyes are violet.
Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: An old rival family wants him found; and wants to open a new tavern
Ideals: Gifted. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Cartwright
Voice: American accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. 2 Antitoxin.
Thokk Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. He carries with him a set of shields, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His auburn hair is kept up in a ponytail inside a top hat. He has a dull look in his gray eyes.
Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Ideals: Fighting, Justice, Gifted. Bonds: Job, Rich, Military. Occupation: Doctor
Voice: Australian accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Zagga Ashley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is wearing colorful clothing, dressed as a Barrister. Her chestnut hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Zagga hails from a village terrorized by illithids. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Many illithids want her driven away; and revenge
Flaws: Ugly, Insane, Cynical, Antagonistic. Bonds: Enemies, Religious. Occupation: Barrister
Voice: Irish accent
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Aura Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who is well dressed, constantly wearing a pastel suit, black shirt, and white tie, she is not a threatening figure. She keeps her long white fur kept up in a rat tail. Her copper eyes are slightly larger than normal.
Personality: Aura speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: A powerful necromancer made her what she is. She helped her father out around the business and became quite the natural. She has achieved small success as a Carter.
Motivation: Regain custody of her daughter; and to reunite with her absent father
Ideals: Impeccable. Bonds: Religious, Mentor, Job, Family. Occupation: Carter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 80 gp. Amber (50 gp). Jasper (40 gp).
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